Ball Buster

Ball Buster

oleh GameDevGuild
Laporkan bug
Laporkan Game
โญ Teratas
Fleeing the Complex
โญ Teratas
Bit Heroes
โญ Teratas
Learn to Fly 3
โญ Teratas
Kingdom Rush Frontiers
โญ Teratas
Bloons TD 5
โญ Teratas
UnpuzzleX
โญ Teratas
Bloons Monkey City
โญ Teratas
Epic Battle Fantasy 5
โญ Teratas
Swords and Souls
โญ Teratas
Learn to Fly 2
โญ Teratas
The King's League: Odyssey
โญ Teratas
Escape Game - Computer Office Escape
โญ Teratas
Kingdom Rush
โญ Teratas
Mutilate-a-Doll 2
โญ Teratas
The Enchanted Cave 2
โญ Teratas
Retro Bowl
โญ Teratas
SAS: Zombie Assault 4
โญ Teratas
Epic Battle Fantasy 4
๐Ÿ”ฅ Populer
NGU IDLE
โญ Teratas
Incremancer
Loading ad...

Ball Buster

Rating:
2.4
Dirilis: March 04, 2014
Terakhir diperbarui: March 04, 2014
Pengembang: GameDevGuild

Tag untuk Ball Buster

Deskripsi

Not just another ball game, this one has explosions!

Updated with several new ball types and controller support

Rock, Stone, Fireball are the same for now
Bouncy shoots bouncy ammo
Gold crushes most things, but is heavy
Dragon Scale can climb walls and has traction on ice

Cara Bermain

WASD to move
Space to jump
LClick , Rclick to fire projectiles
Mouse to aim
RClick for explosive ammo
P for quick level reload

Green powerups give you 5 more second
Red gives you 3 explosive shots

Get to the end before time runs out!

Komentar

0/1000
Derringer avatar

Derringer

Jul. 31, 2013

0
0

Another suggestion: some sort of ammo display, and roll over remaining time and ammo from one level to another. Consider either tagging the ball with DontDestroyOnLoad() and using a separate Start Location object to position the ball to when loading a level, or putting this information in a behavior attached to an empty object that is likewise tagged DontDestroyOnLoad.

On the other hand, when starting a new game, by all means destroy the old stats. :)

Derringer avatar

Derringer

Jul. 31, 2013

0
0

I like the lower acceleration for normal movement, but I'd actually suggest accelerating as hard as in the previous build when braking (in other words, when the cosine of the angle between velocity and acceleration is negative), to make it easier to compensate for overshoot than it is to overshoot in the first place.

Derringer avatar

Derringer

Jul. 27, 2013

0
0

One level? It's a start.

Controls are painful though; possibly too high of acceleration? Shots should probably be aimed by the mouse, not the last direction key press. Also, explosive shots scattering the items as well as bricks off the sides of the path is just mean. :)

โญ Teratas
Elite Base Jump
๐Ÿ”„ Diperbarui
Balloon Go Pop!
Arrow Wizard
โญ Teratas
Chaos Faction
โญ Teratas
Papa Louie: When Pizzas Attack! - Kongregate Version
โญ Teratas
rotaZion
Parachute Retrospect
โญ Teratas
Champion
โญ Teratas
Four Second Firestorm
โญ Teratas
UNREAL FLASH 1