Daemons: part I

Daemons: part I

oleh chrisError
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Daemons: part I

Rating:
3.2
Dirilis: July 01, 2009
Terakhir diperbarui: July 01, 2009
Pengembang: chrisError

Tag untuk Daemons: part I

Deskripsi

Kamu bermain sebagai Branwen, seorang gadis muda yang tinggal di desa Helweden di mana semua orang dewasa menghilang dan ada rumor tentang makhluk aneh yang muncul. . Kamu harus berpetualang ke Hutan Tua dan lebih jauh lagi untuk memecahkan misteri ini. Semoga beruntung! Catatan: . Jika kamu tertarik, banyak inspirasi dari seri game ini berasal dari buku mitologi Welsh kuno berjudul 'The Mabinogion', kamu bisa membaca lebih lanjut di sini http://en.wikipedia.org/wiki/Mabinogion.

Cara Bermain

Klik untuk berjalan, saat di dekat objek klik lagi untuk mengambil, menggunakan, atau berbicara.

FAQ

Apa itu Daemons: Part I?
Daemons: Part I adalah game idle clicker yang dikembangkan oleh chrisError, di mana pemain berinteraksi dengan berbagai entitas iblis sebagai bagian dari pengalaman bermain.

Bagaimana cara bermain Daemons: Part I?
Di Daemons: Part I, kamu terutama mengklik untuk mengumpulkan sumber daya, membuka fitur baru, dan maju melalui berbagai tingkatan iblis sebagai inti dari loop game idle.

Sistem progres apa saja yang ada di Daemons: Part I?
Daemons: Part I menawarkan pengumpulan sumber daya, membuka dan mengelola berbagai iblis, serta penambahan sistem gameplay baru seiring progresmu.

Apakah Daemons: Part I menawarkan progres offline?
Daemons: Part I mendukung gameplay idle, memungkinkan progres tetap berjalan meski kamu tidak aktif bermain.

Di platform mana kamu bisa bermain Daemons: Part I?
Daemons: Part I tersedia sebagai game berbasis peramban di Kongregate.

Komentar

0/1000
zarchus avatar

zarchus

Jul. 01, 2009

2
0

WALKTHROUGH FOR WHOMEVER IT MAY CONCERN(PART SIX): After your talk, you will be forced into a fight. Honestly, with the controls, limitations, and advantages of this fight, i have to say that it wont be as easy as the other mini-games. My advice is to keep running from left to right, and keep shooting rocks. Everytime you run out of rocks, you have to run back to the right side of the field to get 8 more rocks. Just keep dodging, and throwing until you win. This may take a few tries. Note that when you lose, you appear a few clicks away from the cave. A lot happens when you're unconsious. Anyway, when you win the fight, Math falls into the abyss. YAY! YOU BEAT MATH… or not…
THE END!
By Zarchus (note: I’m sorry I took almost the whole page, but I couldn’t comment more than 1,000 characters each, so please don’t bug me about it, because that isn’t my fault)

ZeldaMage avatar

ZeldaMage

Apr. 14, 2010

1
0

i do not know if this is a bug or what but the carrot mini game does not give a top hat and i retried and didn't get it even though i already had carrots and didn't get it, now it will not let me even do mini game to get the top hat so just thought i would let you know

Perillus avatar

Perillus

Dec. 21, 2009

1
0

Wonderful game all around except for one thing, the controls are just too clunky for the end battle with Math. Having to click on an exact spot to dodge is a bit of a killer.

TomX64 avatar

TomX64

Jul. 06, 2009

1
0

music sounds like mobile weapon!

Fireseal avatar

Fireseal

Jul. 04, 2009

1
0

Liked it a lot! Some feedback for future versions: A little bit of flavor would be nice when you're exploring your surroundings, have text for items that are just part of the scenery; if nothing else, early in the game it will provide more immersion and confirm to the player that yes, they're clicking on something. It feels clunky when you first start because nothing responds to you, and you have to walk over to an item and then click it again to pick up. Got used to it quick, but this would help. Please, PLEASE add some kind of 'zip' feature--like if you double-click on a map edge that you can reach, either you just jump to the next screen or Branwen walks to it faster than usual. Would really speed up exploring and backtracking. Lastly, I can't explain why, but sometimes my mouse clicks to throw rocks at the end sailed off in a completely different direction. I know that's a useless bug report, but it was annoying. =( Great game, 5/5, can't wait for more.