Dr. DNA
oleh celticconundrum
Dr. DNA
Tag untuk Dr. DNA
Deskripsi
Dr. DNA terjebak di lab bersama hewan-hewan hasil eksperimennya yang kabur. Bosnya tidak akan membiarkan dia keluar sampai dia menguji bahan kimia DNA splicing baru ke sebanyak mungkin hewan! Kami mulai mengerjakan game ini di awal Januari, dan memanfaatkan animasi crossfading, partikel, dan sistem GUI Unity yang intuitif dan fleksibel untuk membuat game yang menarik dalam waktu singkat. Kami akan terus mengembangkan game ini dan menambah fitur berikut:. -Pertarungan Boss. -Tembakan alternatif untuk kedua senjata. -Lebih banyak hewan dan kombinasi. -Ganti semua objek 2D dengan 3D (seperti menu). -Power Up baru. -Kamera lebih dinamis. -Lebih banyak stage dan tantangan bonus. -Tabrakan lebih baik. -Musik dan suara lebih baik. kunjungi http://gerrymandergames.blogspot.com/ untuk mengikuti perkembangan kami dan berikan pendapatmu tentang seni dan ide!
Cara Bermain
Gabungkan hewan untuk mendapatkan poin lebih banyak! W, A, S, D - Gerakkan Dr. Mouse - Bidik. Klik Kiri - Tembak Stun Gun. Klik Kiri - Perangkap makhluk yang sudah pingsan. Klik Kanan - Pindahkan makhluk yang sudah pingsan. Spasi - Bom DNA untuk mencampur makhluk. Esc. - Jeda. Tab - Mute Suara
Pembaruan dari Developer
- New Tutorial
Komentar
VeissWynd
Mar. 12, 2011
@tomatoman - The game was advertised among many friends, and with a bit of networking, the creator managed to lure in many of us who would appreciate this game.
Join dates are near or after the game was posted cause to vote, we had to make an account on kongregate.
VeissWynd
Feb. 14, 2011
Hahah awesome end result! And in only a couple of weeks, Congratulations! I actually find the aiming more fun this way rather than if it were easier - in response to what someone else says. Just getting my opinion out there. Any bit easier and it would be too easy. I like anticipating the movement of the animals. If anything, I wish some of the animals wouldn't keep so still for so long after spawning. I feel there were too many of those to my taste. Maybe add difficulty settings? =D Make the hardest setting crazy, rabies-ridden or something...for fun. - and make that a part of the achievements.
Can't wait to play any of the updates mentioned!
TrevorPriceWolf
Feb. 16, 2011
Glad to see you finish it i remember it when it was just a baby...
celticconundrum
Feb. 14, 2011
Thanks DoubleWare! Actually we only had to worry about 6 characters because we developed an animation system that allowed us to swap out the top and bottom halves at the click of a button. And the Evil Dr. was just a texture swap. But yes, we were real busy! And thank you to everybody else who played and enjoyed the game. We had a blast making it even though it was stressful in such a short time period.
Erado7
Apr. 21, 2011
I think you should add more creatures, or add a new feature: When a creature is stunned and there is not a creature close enough to mix the two, and you still throw a bomb, it causes the creature to mutate.