Viktor the Nth

Viktor the Nth

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Viktor the Nth

Rating:
3.7
Dirilis: August 19, 2013
Terakhir diperbarui: September 12, 2013
Pengembang: catavento_games

Tag untuk Viktor the Nth

Deskripsi

Pemain mengendalikan satu karakter dalam satu waktu, dan mencoba menghadapi dunia di depannya. Tapi ini adalah perlombaan melawan waktu, jebakan, binatang buas, dan rintangan, tantangan yang pada akhirnya mustahil untuk seorang diri. Tapi ketekunan dan kerja sama membuahkan hasil. Ini adalah game platformer 2D tentang bagaimana generasi keluarga bekerja untuk memperbaiki hidup generasi berikutnya.

Cara Bermain

Kontrol standar: Panah Kiri dan Kanan untuk bergerak. Panah Atas atau Z untuk lompat. X untuk menyerang. Panah Bawah untuk menarik tuas dan membaca batu nisan. Kontrol alternatif: A dan D untuk bergerak. W atau J untuk lompat. K untuk menyerang. S untuk menarik tuas dan membaca batu nisan

Pembaruan dari Developer

Aug 26, 2013 2:15pm

- Added alternative WASD controls
A and D to move
W or J to jump
K to attack
S to pull levers and read tombstones

- Added confirmation dialog before deleting game data

- Game settings are now saved to the game save file

FAQ

Apa itu Viktor the Nth?

Viktor the Nth adalah game roguelike lari dan aksi yang dikembangkan oleh Catavento Games, di mana kamu bermain sebagai serangkaian pahlawan dari garis keluarga yang sama.

Bagaimana cara bermain Viktor the Nth?

Di Viktor the Nth, kamu mengendalikan karakter yang berlari melalui level yang dihasilkan secara acak, menghindari jebakan dan musuh sambil mengumpulkan koin dan power-up.

Apa yang terjadi saat karaktermu mati di Viktor the Nth?

Saat karaktermu mati, kamu memulai permainan baru sebagai generasi berikutnya dari keluarga Viktor, namun upgrade dan koin yang terkumpul tetap terbawa untuk membantu progres selanjutnya.

Sistem progresi seperti apa yang digunakan Viktor the Nth?

Viktor the Nth menggunakan sistem upgrade permanen di mana kamu bisa menggunakan koin antar permainan untuk mendapatkan kemampuan baru dan meningkatkan peluang di percobaan berikutnya.

Siapa pengembang Viktor the Nth dan di platform apa bisa dimainkan?

Viktor the Nth dikembangkan oleh Catavento Games dan dapat dimainkan di web melalui platform seperti Kongregate.

Komentar

0/1000
BlackLoter avatar

BlackLoter

Aug. 22, 2013

470
4

"I won't die like the other, I will be different" said confidently Viktor the eighteenth. And he was right: he was the first one to be killed by a snowball.

Athanos86 avatar

Athanos86

Aug. 20, 2013

440
5

very beautiful. I like the color changing beards each generation and that you can see the boy at the beginning (and looking at him let's you know, which color the next generations beard will have)

catavento_games
catavento_games Developer

It is really nice that you noticed that the boy grows up to be the next generation Viktor. We enjoyed working on these details but we weren't sure whether or not someone would notice. Thank you!

Ignignoc avatar

Ignignoc

Aug. 22, 2013

315
4

Here lies Viktor XI the path was so well laid by his father that he died in the exact same spot.

catavento_games
catavento_games Developer

Poor Viktor X, at least he tried xD

yusisleidy avatar

yusisleidy

Aug. 19, 2013

261
7

Lives as generations – great concept!

catavento_games
catavento_games Developer

It is great that you enjoyed it =) The concept was born at Global Game Jam 2012, in which the theme was the picture of Ouroboros (the snake that eats it's own tail).

Talanic avatar

Talanic

Aug. 19, 2013

236
9

Viktor the twentieth made it through.

In general, pretty nice. A few of the deaths were kinda cheap - spikes so close that you're right on top of them when you fall from above, and you'll have to pass by them at least three times so you'll probably forget 'em before the last time you go through. That kind of thing. But it was a great concept in general and pretty well executed, so I'm going to go 5/5 here. One critique - every time we restart, the music (which was nice the first time I heard it) restarts. Not normally an issue but this game is built around restarting. Give us a couple different tracks, perhaps matched to different hair colors or something?

catavento_games
catavento_games Developer

Thank you very much for the feedback! We will talk to our composer and see if we can add a couple of new tracks. Regarding the cheap deaths you mentioned, we are working on a way to address this problem.