Slimey, Jump!

Slimey, Jump!

oleh carlospedroso
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Slimey, Jump!

Rating:
3.5
Dirilis: July 06, 2019
Terakhir diperbarui: July 09, 2019
Pengembang: carlospedroso

Tag untuk Slimey, Jump!

Deskripsi

Slimey, Jump! adalah game platformer satu tombol kecil dengan 28 level dan 4 bos. Game ini dibuat sederhana namun menantang agar semua orang bisa menikmatinya, tanpa memandang tingkat keahlian! Semoga kamu bersenang-senang dan terima kasih sudah bermain! FITUR: 28 level buatan tangan. 4 bos dengan dialog unik. 10 koin opsional untuk yang suka tantangan. Cerita tentang membeli kue. Pendek (~35 menit). Musik & Suara dibuat oleh @BibikiGL!

Cara Bermain

Z, SPACE, LMB - LOMPAT . ENTER - MENU. PANAH - GERAKKAN MENU. Di menu, kamu bisa kembali ke layar pilih level dan mengatur musik/sfx.

FAQ

Apa itu Slimey Jump?

Slimey Jump adalah game platformer bergaya arcade yang dikembangkan oleh carlosedroso di mana kamu mengendalikan karakter slime dan mencoba memanjat setinggi mungkin.

Bagaimana cara bermain Slimey Jump?

Di Slimey Jump, kamu mengendalikan slime dengan melompat dari satu platform ke platform lain, mengatur waktu lompatan dengan hati-hati agar tidak jatuh dan terus bergerak ke atas.

Siapa pengembang Slimey Jump?

Slimey Jump dikembangkan oleh carlospedroso.

Apa tujuan utama di Slimey Jump?

Tujuan utama di Slimey Jump adalah meraih skor tertinggi dengan terus melompat ke atas tanpa terjatuh dari platform.

Di platform apa kamu bisa memainkan Slimey Jump?

Slimey Jump dapat dimainkan di browser web melalui platform game online Kongregate.

Komentar

0/1000
Pilgrimsbattle avatar

Pilgrimsbattle

Jul. 08, 2019

50
0

Looking at your replies, Dev, I'm getting the feeling that you need to stop making games with Pico-8 XD

carlospedroso
carlospedroso Developer

Ahahah that's true! This started as a project just to improve my programming but it turned into this. Pico-8 isn't the best tool for a full fledged game that has lots of features, but it's pretty fun because of its limitations. It makes you think out of the box and makes you more creative, at least for me!

Rain_King avatar

Rain_King

Jul. 20, 2019

47
0

An idea for SirFred131's comment -- you could have a "coin mode" setting in the menu where if you reach the end of level before getting the coin, it resets instead of going to the next level.

odessey avatar

odessey

Jul. 07, 2019

40
1

i died 957 times before i collect all the coins. i think i am not very talented when it comes to agility games but i liked it anyway. some levels are really hard and i think having SFX on is the key to feel the rhythm. thanks for sharing it mate. have a nice day.

carlospedroso
carlospedroso Developer

It doesn't matter if you are talented or not, you beat the game and that's awesome, so good job! Thank you so much for playing! And have a nice day too!

SirFred131 avatar

SirFred131

Jul. 07, 2019

61
2

Some of the levels are annoying to get the coin on because it's easy to accidentally complete the level without it. It'd be nice if there was a way to disable winning without the coin or to reset faster if you do.

carlospedroso
carlospedroso Developer

Yep I agree, sadly this is a pico-8 cart and I pushed it to it's limits, I can't really add new features or change it that much. Thank you for your feedback!

DCarrier avatar

DCarrier

Jul. 07, 2019

35
1

You need a quick reset. Also, it would be nice to have the option to reset the button when you miss the coin. Sometimes you accidentally reach the exit.

carlospedroso
carlospedroso Developer

I'm sorry! I thought about adding a quick reset but Pico-8 only has two buttons to input, I was afraid that the player would hit that by mistake causing him to lose the level. But I do agree that there are some levels where you touch the end by accident and I understand it being frustrating. Thank you for playing!