Worldgence
oleh bedevilinc
Worldgence
Tag untuk Worldgence
Deskripsi
Worldgence adalah game bertahan hidup dan kreativitas, di mana kamu berperan sebagai seorang penjelajah yang terdampar di realitas alternatif, di mana orang-orangnya tak bernyawa dan putus asa. Tujuanmu adalah membangun kembali dunia ini, menciptakan bangunan baru, jalur perdagangan, industri, dan teknologi. Kamu juga harus mencari cara untuk kembali ke duniamu sendiri, dengan membangun portal dari bagian-bagian langka dan sulit didapat. Dalam game ini, kamu bisa menjelajahi berbagai lokasi untuk menemukan sumber daya dan peluang berbeda. Kamu juga bisa meningkatkan tempat produksi, agar bisa membuat barang lebih banyak dan lebih baik. Alat di game ini punya daya tahan dan akan aus, jadi kamu sering membuat alat baru, meningkatkan tempat produksinya, agar bisa menghasilkan alat yang lebih baik dan tahan lama. Kerajinan di game ini sederhana dan intuitif, kamu hanya perlu memilih resep yang tepat dan bahan yang sesuai. Game ini memiliki dunia terbuka dengan alur cerita linear, tidak ada kekerasan atau konflik, hanya kerja sama dan saling membantu. Game ini santai dan positif, memberimu kesempatan untuk menjelajah, mencipta, dan belajar.
Komentar
llutac
Jun. 13, 2024
There is a good foundation for a game here, but it needs improvement to be enjoyable.
- I think I reached the end of content after crafting the iron shovel and hammer. A confirmation would be nice.
- QoL, blancing and Info are needed.
- Don't use the same symbols for different materials. There is a little F/M, but that's hard to spot and what is that even supposed to mean?
- Some repetitive tasks need too much clicking. Give me some eat berries x4 task, I don't want to click and wait 10s every time after a berry harvest.
- Balancing is needed. Some later tasks are not really better than older ones, for example the farming. Potatoes are nice, but need coal, which in turn is a pain to get.
-Regarding coal, the later task needs a serious buff, the old one is better imo because it does not require money.
- Some materials are hard to guess what they even are. Tooltips or any info panel would help.
- Try to see the game from a new player's perspective. Get beta testers if you can.
Thank you for your comments. I agree that the symbols are not clear, they are supposed to indicate the place where a given item is located. F - forest, M - main (our backyard). In the future, I planned to add transporting wood and other items from different locations to make it more interesting. For now, we can transport wood, boards and pieces of wood to the backyard by truck. Maybe this is a bad idea?
Tecnoturc
Jun. 12, 2024
Spam mushroom x1, rock x1, and stick x1 to farm research points
Polos
Jul. 20, 2024
You are getting better, but starting point is lower than average.. no one will consider this okay when you put purchase options in unfinished game.
Embolism
Jun. 12, 2024
A bit limited, click until you have x resource so you can click to get another resource, rinse, repeat...
JackVermicelli
Jun. 16, 2024
I've gathered that the algebra-looking string of characters seems to refer to tool durability, but it does a very poor job in giving useful information to the player.