Espace
oleh appumpkin
Espace
Tag untuk Espace
Deskripsi
Join the adventure in Espace - 3d puzzle/arcade game that will bring you to SF world where gravity rules do not apply. Make your way through 20 levels that you can shape as you want. Your only goal is to move forward. But where is forward?
This is our first game made mainly for android/iOS platform. Any feedback would be appreciated. If you like (or not) our game please let us know.
Facebook:
https://www.facebook.com/pages/Appumpkin/574690849338536
Cara Bermain
WSAD - rotate tiles
Arrows - movement
F - camera rotation
Esc/Spacebar - skip level preview
Camera icon - free camera toggle
Controls are further explained in the tutorial.
Komentar
xX_SwagBoss_Xx
Sep. 02, 2016
''''''''wtf!
fart poop lol lol lol lol
edderiofer
May. 12, 2015
Currently on level 9. The first half of the level is fine, but the fact that you can die from the back of a bullet makes this section particularly annoying. http://i.imgur.com/UwdnfJZ.png
There may have been a few other points of frustration in the game.
Another important feature-to-be-added should be the ability to move while the camera is at any angle. This will require a bit of trickery with directions and so on.
EDIT: Ragequitting on level 14. I am NOT navigating a deathtrap of moving lasers requiring extremely precise timing in what is probably going to be marketed as a puzzle game.
Well, classification of this game as puzzle game was difficult choice. According to your advice some other levels need to be reworked (last 6 levels :D). Ability to move at any camera angle is quite tricky, we are working on this. Thank you for your comments, it helped us a lot.
edderiofer
May. 12, 2015
In the tutorial level, there is no information that the lasers will kill you, or that those even are lasers. I thought they were the goal and ran into them. If anything, put them nearer the start so that that long winding road serves some purpose, and so that when people die, they don't have to play the whole level again. Or you could just add checkpoints to each level, or the option to undo a move after death.
Furthermore, in Chrome, the game doesn't take up the full space allotted on the page.
Thank you for your feedback, we will try to improve the tutorial. We are working on Chrome version as Chrome does not support Unity Player any more. Did you play next levels or the tutorial was too annoying ?