Robostar
oleh Whybird
Robostar
Tag untuk Robostar
Deskripsi
Robostar adalah twinstick shooter dengan grafis retro dan fokus pada eksplorasi serta penemuan. Terdapat sekitar dua jam gameplay, peta besar untuk dijelajahi, dan banyak ending alternatif.
Cara Bermain
WASD untuk bergerak, IJKL (atau tombol panah) untuk menembak, Spasi untuk serangan spesial.
FAQ
Apa itu RoboStar?
RoboStar adalah game idle yang dikembangkan oleh Whybird di mana kamu mengendalikan tim robot untuk mengotomatisasi pengumpulan sumber daya dan peningkatan.
Bagaimana cara bermain RoboStar?
Di RoboStar, kamu mengarahkan robot untuk mengumpulkan sumber daya, membuka peningkatan, dan meningkatkan efisiensi mereka seiring waktu, khas game incremental atau idle.
Apa saja sistem progresi utama di RoboStar?
RoboStar menawarkan sistem peningkatan yang memungkinkanmu meningkatkan kemampuan robot, membuka opsi produksi baru, dan mengotomatisasi bagian dari gameplay.
Apakah RoboStar mendukung progresi offline?
Ya, RoboStar memiliki progresi offline sehingga robotmu tetap mengumpulkan sumber daya dan maju meski kamu tidak aktif bermain.
Di platform mana saya bisa bermain RoboStar?
RoboStar dapat dimainkan di browser web melalui platform Kongregate.
Komentar
Mozai
Mar. 15, 2020
What does "Quit To Desktop" do in a webbrowser?
catpaw
Apr. 11, 2020
Nice game, which my 486 had it :)
Unfortunately I seemingly made some path decisions I wasn't aware of?
catpaw
Apr. 11, 2020
"Quit To Desktop" should be called "Quit to DOS" and then ask you twice if you really mean it.
askldjflkajskje
Apr. 08, 2020
Very good storytelling, interesting concept. Unfortunately, it suffers in the execution. I killed a boss and then, likely due to one game-breaking bug out of many, one room over I was fighting on their side for some reason. This may be intended as an alternate route, or maybe the storyline was just too hard to follow without a log or better controls over dialogue or indicators as to who's talking. Also, various game changing decisions were decided by accident due to game-interface assumptions, and the lack of save state control meant I'd have to restart the entire game to play the way I intended. There just isn't enough replayability to make me want to do that. Also, the game recorded one hostage both as killed and saved.
Rain_King
Apr. 10, 2020
Great game, but too long to play all the way through again just to find more endings.