Helichopter Flight
oleh VomitingTower
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Helichopter Flight
Tag untuk Helichopter Flight
Deskripsi
Terbanglah secepat mungkin di setiap level dan raih medali untuk waktu tercepat.
Cara Bermain
WSAD untuk terbang, R untuk mengulang level saat ini, Escape untuk membuka menu, EZ fly bisa dimatikan di menu dan harus dimatikan untuk mendapatkan waktu tercepat di beberapa level.
Pembaruan dari Developer
Version 1.1 – Added collision damage
Hey everybody, I’m looking to get some feedback and constructive criticism on this game. I’m planning on doing a couple more Helichopter games. The next one will be a full featured one that has a bunch of different game play mechanics.
Komentar
VomitingTower
Jan. 11, 2012
Hah yeah I know helicopter is spelled that way. I did the game Helichopter last year for the kongregate unity contest, and this one this year for the unity flash contest. I only spent 3 days putting this game together. I had plans before this one to do a 20 level game where you progress from just flying through way points to picking up cargo, to transporting soldiers, to shooting tanks, ect. Each level would be a different helicopter that handles differently. I just wanted to see how people would respond to a stripped down version of Helichopter.
I could add collision damage to this one pretty quickly tho. Give me a couple of hours.
Perilousposeidon
Jan. 10, 2012
Um... medals, not metals. Helicopter, not Helichopter. You put so much time into a game, yet you don't spell correctly. Its a shame.
Aesirx
Jan. 10, 2012
Completed all levels. Got Gold on 4, barely managed bronze on all the rest. Suggestions: Expand into missions such as picking up and dropping off cargo/passengers. (Perhaps add weapons if interested in that direction). Controls were clunky at first, but got the hang of it fairly quickly. Helicopter shouldn't stick to walls... Helicopter should crash.
VomitingTower
Jan. 10, 2012
So just for some competition my fastest times so far are. Lvl1: 22.91 Lvl2: 32.67, Lvl3: 41.9, Lvl4: 24.55, and lvl 5: 39.21.
I might be looking into doing a replay system.