Medieval Cop 8 -DeathWish- (Part 1)
oleh VasantJ
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Medieval Cop 8 -DeathWish- (Part 1)
Tag untuk Medieval Cop 8 -DeathWish- (Part 1)
Deskripsi
Dregg akhirnya sampai di Neraka. Tidak puas dengan tempat tinggalnya, ia memutuskan menghadap Iblis dengan harapan bisa hidup kembali dan mengalahkan Draziel. (Ukuran Game – 30mb)
Cara Bermain
Klik Kiri untuk Bergerak dan Memilih,. Klik Kanan untuk akses menu dan kembali,. PageDown untuk mempercepat teks.
Pembaruan dari Developer
Version 1.1
- Added Easy mode w/o timer and easier traps
- Fixed minor bugs
-Reduced size from 30mb to 25mb.
FAQ
Apa itu Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1)?
Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1) adalah game petualangan berbasis cerita yang dikembangkan oleh VasantJ, bagian dari seri Medieval Cop di Kongregate.
Siapa pengembang Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1)?
Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1) dibuat oleh pengembang indie VasantJ.
Gameplay seperti apa yang ditawarkan Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1)?
Game ini adalah petualangan naratif dan RPG di mana kamu terutama menjelajahi lingkungan, memecahkan puzzle, dan berinteraksi dengan berbagai karakter untuk melanjutkan cerita.
Bagaimana progresi di Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1)?
Progresi di Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1) terkait dengan menyelesaikan chapter cerita, memecahkan puzzle, dan membuat pilihan yang memengaruhi dialog serta kejadian.
Apa yang membuat Medieval Cop - Dregg Me to Hell (Part 8 - Deathwish Part 1) unik di antara game petualangan RPG?
Game ini menonjol karena penulisan komedinya, alur cerita yang menarik, dan dialog karakter yang kuat, menjadikannya salah satu episode memorable di seri petualangan RPG Medieval Cop.
Komentar
RebelOConner
May. 29, 2017
the game is good as always, but the timer in dimentional debate is a terrible idea.
4 seconds to read, understand and choose an answer is way too short. it made player to chose at random, and by the way loosing the interest of the puzzles.
reflexion game became luck game, that's not fair.
I guess I should put difficulty level starting from now on. This way all types of players will be able to enjoy them. :)
RemusNicolae
Jun. 13, 2017
i have a suggestion for the timer...first, let us read the question and think about an answer, and when we press space again, start the timer and put all the options
That's why I added an easy mode, without the timer. :)
mushroom90
May. 28, 2017
"I'll be damned... You already are!" Brilliant! :)
Took me a week to come up with that one... :D
VasantJ
May. 28, 2017
The game is still not done completely. So I decided to upload the episode in parts. The next part will probably be released by next month. Play and rate. :D
Fixed some bugs and minor spelling errors. :D
chrismohamed91
May. 28, 2017
There seems to be a bug with the 4th orb (blue) that asks you the question about the mango, banana, and apple. If you get it wrong, time out, or get it right with less than a second left, Dregg says he's slipping, then the title screen is shown, you're shown the first switch in the game but Dregg isnt on the screen, if you interact with the spirit or the switch you're instantly sent to the bridge and then when you go to solve the boulder puzzle you cant interact with any of the boulders you just walk over them.
Fixed it :D