Level Up!
oleh Titch
Level Up!
Tag untuk Level Up!
Deskripsi
RPG Platform Sandbox Komedi - Lari, lompat, kumpulkan permata, dan ajak NPC unik bicara untuk naik level!
Cara Bermain
Terinspirasi dari Upgrade Complete, game ini adalah penghormatan untuk siapa saja yang pernah duduk bermain game dan melakukan aksi berulang demi menaikkan angka secara acak. Ini adalah game tentang eksplorasi, amnesia, dan mengoleksi. Setiap aksi memberimu pengalaman; Kamu bisa naik level dari hampir semua hal yang kamu lakukan, mulai dari Melompat, Terkena Damage, hingga hanya berdiri diam. Dunia ini sandbox, kamu bisa pergi ke mana saja selama level-mu cukup. Tapi ada tantangannya. Setiap malam, mimpi buruk berulang akan mengambil semua milikmu jika kamu tidak bisa bertahan. Saya sangat suka Platformer dan RPG, dan ini adalah upaya saya menggabungkannya dalam ledakan rasa yang seru, dengan sedikit sentuhan desain pribadi, editing/penulisan keren dari Kayn, seni cutscene dari Gigas, dan musik keren dari Triplefox. Semoga kamu menikmati bermainnya seperti saya menikmati membuatnya.
FAQ
Apa itu Level Up?
Level Up adalah game platformer RPG yang dikembangkan oleh Titch, di mana kamu mengendalikan karakter dan melatihnya untuk meningkatkan berbagai statistik dan kemampuan.
Bagaimana cara bermain Level Up?
Di Level Up, kamu menjelajahi dunia platformer, berbicara dengan NPC, menemukan rahasia, menyelesaikan tantangan, dan membangun skill karakter melalui latihan dan peningkatan.
Apa saja sistem progresi utama di Level Up?
Level Up menggunakan sistem statistik dan skill, di mana kamu mendapatkan pengalaman dari aksi seperti berlari, melompat, berenang, dan memanjat, memungkinkanmu membuka area dan kemampuan baru seiring meningkatnya statistik.
Apakah Level Up memiliki cerita atau misi utama?
Ya, Level Up memiliki cerita dengan berbagai NPC dan misi, membimbing progres karaktermu dan membuka bagian peta baru saat kamu membantu orang lain dan menyelesaikan tujuan.
Di platform apa kamu bisa memainkan Level Up?
Level Up adalah game platformer RPG berbasis browser yang bisa dimainkan online melalui portal web yang mendukung game Flash.
Pembaruan dari Developer
I’m trying to fix the bug. Since I’m not an Adobe engineer and didn’t design the version of flash that makes my game crash. This isn’t very easy.
Soundtrack avalible (due to popular demand) on Jamendo:
http://www.jamendo.com/en/album/57648
Be sure to drop by and leave TripleFox some love if you want to download the tunes
Thanks for all the love (and the hate too, I like that because I’m weird), comments, bug reports (my inbox cries, but it’s made bug tracking much easier), shouts, ect ect. I was expecting to tank hard on Kongregate, and it really is a pleasant surprise that I’m not :)
Komentar
rexmexmax
Dec. 28, 2012
!!!!!!IMPORTANT!!!!!!
This comment is about the sequel!
When Titch finished Level up! he wanted to make a sequel.
He started making it until 2010,when he got a full time job as a flash developer
and didn't want to code home after work.
The sequel is called Gather up! and it has a prototype.
Here is the link to it http://forums.flixel.org/index.php?topic=496.0
Keep this comment alive!
His last comment considering Gather up! was posted on Sun,Jun 27,2010 and it went like this:
Development on this project pretty much ground to a halt for two reasons
Firstly I have a full time job working as a games designer for a flash games development company, which leaves me feeling not very inspired to go home and code some more.
Secondly .......
(you can find this comment on page 2 of the link above)
!!!!!!!!!!!IMPORTANT!!!!!!!!!
kitten102
Jan. 10, 2013
Great game. This is probably my third time playing through it 100%. I wish the developer had finished making the sequel :(
Johnwater
Feb. 10, 2011
By the way, for those that can't find the last six gems, stand at the bottom-right part of the triangle at the top of the tower next to the squarian village, dash to the right and double jump. You should reach a platform with the last gems. To get the last codex entry (not counted), talk to the brainy squarian three times.
toltas
Feb. 28, 2012
Wow I really liked the bonus (100% complete) game's fighting engine (I really missed not being able to kill enemies in the main game). I hope in the next game you become the boy and reuse that system in some way after some polish. Probably too much to hope for a sequel after 3 years, but really nice job. 5/5.
chilicollin
Jan. 15, 2011
need a sequel, hit + if you agree