An Adventure In Unknown Lands

An Adventure In Unknown Lands

oleh ThirteenOranges
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An Adventure In Unknown Lands

Rating:
2.9
Dirilis: July 03, 2013
Terakhir diperbarui: July 03, 2013
Pengembang: ThirteenOranges

Tag untuk An Adventure In Unknown Lands

Deskripsi

Berpetualang demi ketenaran dan kekayaan di negeri asing dalam RPG sederhana pemain tunggal ini. Temukan berbagai lokasi mulai dari hutan, gurun, hingga bukit bersalju, jalani misi untuk membasmi monster berbahaya dan tingkatkan pahlawanmu dengan senjata dan armor. – RPG sederhana yang dibangun dari awal sebagai petualangan quest yang cepat. – Kumpulkan sumber daya dan berdagang dengan penduduk desa untuk peralatan langka. – Dapatkan Gelar untuk petualangmu dari aksi heroik dan kemajuan di game.

Cara Bermain

Kontrol Point and Click sederhana. – Klik musuh untuk bertarung. – Di Kota kamu bisa berdagang dan membeli peralatan jika punya uang. – Kamu bisa mendapatkan Misi di Kastil. – Kapel akan memulihkan HP-mu dengan biaya tertentu.

Komentar

0/1000
amberdawn1 avatar

amberdawn1

Jul. 03, 2013

29
0

Would be nice to be able to move the camera around yourself. Its hard to get a good view of the land otherwise.

jesterofchoas avatar

jesterofchoas

Jul. 03, 2013

20
0

When you go to a new town to buy a weapon... it would be nice to see how much it will cost and a buy/not buy button so we can have a choice. Also, REALLY needs some sort of power gauge so we can judge when best to attack what. Really good start, but please adjust some things and let us play again!!

ThirteenOranges
ThirteenOranges Developer

Thanks for the feedback, both of those issues are something I'm working on so hopefully they will be resolved in a future update.

TametSan avatar

TametSan

Jul. 03, 2013

14
0

Fun game, I currently wouldn't recommend it for a dedicated play-through just yet though. It has some noticeable bugs, but I'm sure the creator will respond to feedback soon.

chotikrack avatar

chotikrack

Jul. 03, 2013

9
0

i like more the game if i can sell the equipement that i dont need but for that i love it

propane_mailbox avatar

propane_mailbox

Jul. 11, 2013

7
0

I'm all for using minimalism as a game mechanic, but this one is too minimal. I have no idea what my or enemies' stats are, I don't have a map to reference (which makes the compass a lot less useful), and I have no idea what equipment I get when I buy. On a different note, you can't click on something if you're on top of it, i.e. if I click near something but not on it, I have to walk away and come back to interact.