Sheva:HD
oleh TheManInTheBack
Sheva:HD
Tag untuk Sheva:HD
Deskripsi
Sheva adalah game puzzle platformer yang menggabungkan pemikiran kreatif dan kecepatan refleks. Tujuanmu adalah menyalakan semua obor dan maju ke level berikutnya. Untuk melakukannya, kamu harus mengatasi rintangan dengan menggunakan semua alat yang kamu miliki untuk maju.
Cara Bermain
CATATAN: Jika kamu mengalami masalah FPS atau freeze, coba matikan dan nyalakan kembali Hardware acceleration. Gunakan tombol *A&D/Panah Kiri&Kanan* untuk bergerak. *Spasi* untuk melompat. *MOUSE1* untuk menembakkan panah. *MOUSE2*/*V* untuk mengambil kembali panah. *F* untuk teleport karakter ke *panah yang menempel pada medan Bluestones yang bisa di-teleport*. *R* untuk teleport ke checkpoint terakhir. *Z* untuk mengaktifkan/perbesar kamera.
Pembaruan dari Developer
An Update has rolled into town!
- Added Zoom feature that can be toggled by pressing Z.
- Added Visual and Sound cue when hitting the Bluestone with an arrow.
- Added V button to reset arrow(Mac users request).
- Fixed Tutorial video freezing at specific cases (P.S You can always watch tutorial again by pressing H)
and a lot(!) of other Bug-fixing all around!
Thank you for all the feedback and support!
FAQ
Apa itu Sheva HD?
Sheva HD adalah game idle incremental yang dibuat oleh TheManInTheBack di mana pemain mengelola dan meningkatkan dewa bernama Sheva untuk menghasilkan sumber daya secara bertahap.
Bagaimana cara bermain Sheva HD?
Di Sheva HD, kamu klik dan berinteraksi untuk menghasilkan sumber daya, membeli upgrade, dan membuka kemampuan baru untuk dewa kamu sebagai bagian dari progresi game idle klasik.
Apa saja sistem progresi utama di Sheva HD?
Sheva HD menggunakan sistem progresi incremental di mana pemain mendapatkan sumber daya, membuka upgrade, meningkatkan kemampuan, dan mencapai level lebih tinggi untuk efisiensi yang lebih baik seiring waktu.
Apakah ada fitur atau mekanik khusus di Sheva HD?
Sheva HD menawarkan berbagai upgrade, kemampuan dewa yang bisa dibuka, serta sistem auto-progression untuk meningkatkan gameplay idle dan otomatisasi penghasilan sumber daya.
Siapa pengembang Sheva HD dan di platform mana bisa dimainkan?
Sheva HD dikembangkan oleh TheManInTheBack dan bisa dimainkan sebagai game idle berbasis browser di platform Kongregate.
Komentar
lcenine
Jan. 14, 2020
Great stuff!
Level 2 was a little frustrating. The last jump was a a little frustrating. Shooting it with an arrow was a lot easier which was something I accidentally found out, then level 3 introduced that mechanic. Might have been more intuitive to have both the jump and arrow-activates-checkpoints on a single level.
Level 5 it isn't clear that you can shoot through the red block, and the arrow being so small it was hard to tell it was going through the red block.
By level 6 I've been trained to look for blue sparkly blocks to teleport to but now just blue textures I can teleport to which was a little strange.
It can be hard to find a good balance between not being too hand holdy but still communicate the required mechanics.
Would be nice if everything was a little bigger.
Overall a fun challenge with some interesting mechanics.
Hey Icenine! As you said it is quite the challenge to find a good balance for the tutorial but I'm glad that you ended up enjoying everything. We are working on a zoom feature so something to look forward to! Thank you very much for playing! Aviv **Edit** We have added a zoom feature! You're welcome to try it!
NinPoSama
Jan. 16, 2020
Improve the jump and eliminate the glue effect on the ground while running and i will be really happy to try it again, thank you.
Hi NinpoSama, Thanks for the feedback! :) By the glue, you mean the character feeling slightly heavy while running and changing directions?
HaMeer
Jan. 16, 2020
Good game. Nicely developed. But the pixel preciseness in some levels is not my cup of tea.
Hey HaMeer thanks for the feedback! We've added a zoom feature so hopefully that could improve your experience with the game. Aviv
NormaTheNorman
Jan. 24, 2020
Controls seem non-intuitive and awkward. Why do Devs ever make space a jump control when you have 4 directions at your fingertips? Also incredibly stuttery and laggy to the point of losing all enjoyment.
Hey NormaTheNorman. your feedback helps us a lot to make more fine and polish games. About the lags try turning Hardware acceleration off and on (as said in the instructions) About the jump on Spacebar - you can't jump on WASD/Arrow buttons(you can) or mispleased spacebar Jumps too? Either way, originally, we made spacebar as jump because this is what we know and is a legacy button for jumping. As devs, we used to play a lot of platformer games back in the day when spacebar/shift is jump, and that was the default way. Also, we personally play a lot of FirstPerson games, and we think of W and Arrow UP as going forward and not jump. But we did add it to the game by users' demand. I would like to hear more from you either in DM or TheManInTheBackGames@gmail.com If the troubles persist with our game, please let me know, and I will personally help you with whatever you need. I hope you will have fun once the stutters are fixed, Itamar Ash :)
SagePear
Jan. 14, 2020
This is a much nicer version of this game! The tutorial helps a lot. **If you get stuck on an "impossible" torch, go back and replay the previous levels - the mechanics are there, if not obvious!** Quite a challenge
Thank you very much Sage!