Hey Wizard: Quest for the Magic Mojo
oleh Spelgrim
Hey Wizard: Quest for the Magic Mojo
Tag untuk Hey Wizard: Quest for the Magic Mojo
Deskripsi
Buat mantra dengan menggabungkan kartu sihir dan gunakan untuk menyelamatkan Raja Mojo! Game ini memiliki 8 level dengan 4 misi di setiap level! Lawan 8 jenis monster berbeda dan 8 bos dengan 14 mantra. Panggil kerangka, ciptakan gempa, bakar dan bekukan musuhmu, Mojo kembali!
Cara Bermain
Klik kiri mouse - Isi dan Tembak. Mouse - Membidik. [A] dan [D] atau [KIRI] dan [KANAN] - Bergerak. [1],[2],[3] - Ganti mantra. [Q] dan [E] - Pilih mantra berikutnya. [SPASI] - Menu Mantra. [ESC] atau [P] - Jeda
FAQ
Apa itu Hey Wizard: Quest for the Magic Mojo?
Hey Wizard: Quest for the Magic Mojo adalah game platformer aksi yang dikembangkan oleh Spelgrim di mana kamu bermain sebagai penyihir dalam misi untuk mendapatkan kembali mojo sihirnya yang hilang.
Bagaimana cara bermain Hey Wizard: Quest for the Magic Mojo?
Di Hey Wizard: Quest for the Magic Mojo, kamu mengendalikan penyihir menggunakan keyboard, melemparkan mantra untuk menavigasi level, mengalahkan musuh, dan menghancurkan spawner musuh.
Apa saja elemen progresi utama di Hey Wizard: Quest for the Magic Mojo?
Progresi utama di Hey Wizard: Quest for the Magic Mojo adalah melewati berbagai level, mengalahkan monster yang semakin kuat, dan membuka peningkatan untuk mantra-mantra kamu.
Fitur unik apa yang ada di Hey Wizard: Quest for the Magic Mojo?
Hey Wizard: Quest for the Magic Mojo menawarkan gerakan berbasis mantra yang dinamis, berbagai mantra yang bisa di-upgrade, dan pertarungan platformer cepat di berbagai panggung gua.
Siapa pengembang Hey Wizard: Quest for the Magic Mojo dan di platform apa bisa dimainkan?
Hey Wizard: Quest for the Magic Mojo dikembangkan oleh Spelgrim dan tersedia sebagai game browser di Kongregate.
Komentar
Flamingtaco
Feb. 13, 2010
This is really a spectacular game, it fully lives up to the standard set by its predecessor. The upgrade system is, in my opinion, better than the original, as is the expanded spell choice. Flame, however, is a very unbalanced spell. At its max level, you can cruise through the air indefinitely while killing anything that isn't a boss in a matter of seconds. House of Lightning is also overpowered, but you can't bring that with you. With flame, a technique I use is "cropdusting," where you use burts to keep yourself in the air while also hitting anything beneath you. That's a tip for anyone who can't deal with he lack of a jump button, or how you can't use a spell with that much kickback for combat, or for people who enjoy creative combat. But to the point, 5/5 and fave'd. Needs a map like the first one had instead of a walkthrough, and it would be preferable to not be kicked upon quest completion, but still excellent.
derRobag
Oct. 15, 2010
most UNDERrated game on Kong.
but i think i can explain it, because most of the people doesn't understand the extraordinary controls. it needs a little bit training and patience to control that "yourself-spell-movement", that most of the people doesnt seem to have. But it shows the enormous phantasy and creativity of the makers to let the wizard move like this... :-)
marzbarzmeowz
Sep. 02, 2011
Is he a wizard, or god of flame?
baileyspy3
May. 01, 2010
ok this game rocks. period. but i want more third level combos, now that would be awesome.
nubme
Jul. 23, 2010
The health points in Hey wizard 1 is better.
Seriously, when your hit, your hat FLIES AWAY FROM YOU or sometimes it FLIES CLOSE TO THE BOSS, then when you're hit, YOU'RE GONNA HAVE TO DO IT ALL OVER. T_T