Narcolyxii II

Narcolyxii II

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Narcolyxii II

Rating:
2.7
Dirilis: September 08, 2010
Terakhir diperbarui: September 08, 2010
Pengembang: ScottProductions

Tag untuk Narcolyxii II

Deskripsi

Kolonel Greg Miller baru saja menjadi satu-satunya orang yang terbangun dari racun Narcolyxx. Namun terbangun di kapal induk Narcolyxii bukanlah hadiah yang layak untuk prajurit bangga ini. Lawan mimpi buruk dan makhluk, cari jalan keluar dari kapal induk Narcolyxii dan tambahkan prestasi baru untuk Kolonel Miller di game shooter top-down penuh senjata futuristik ini. Tekan kapan saja untuk mengatur grafis. (Dan jeda). Medali sedang menunggu persetujuan. Juga, saya tidak tahu kenapa masih dapat ikon TANKMEN padahal sudah upload yang baru. Ya sudahlah.

Cara Bermain

WSAD, Klik Mouse, Space untuk jeda

Komentar

0/1000
EdmundoDiablo avatar

EdmundoDiablo

Sep. 08, 2010

7
0

This has the potential to be awesome - as mentioned by previous commentors, it could do with some work in terms of lighting and performance on slower machines - 4/5 though - keep up the good work, hope to see an update soon!

itsnotbutter avatar

itsnotbutter

Sep. 08, 2010

7
0

It's pretty cool, but I got stuck in a circle of eggs and it's pretty muched glitched there.

godzillabbq avatar

godzillabbq

Sep. 08, 2010

10
1

i agree. this game could be very entertaining but its VERY buggy. with fist you can dash through walls and above stated flaws and i dont have any clue where and why im going some story or some text just explaining whats going on would be sweet

Mayhem7 avatar

Mayhem7

Sep. 08, 2010

9
1

Agree with Rameares, also you need a bit more screenview, it's to small, and enemies get stuck even in clean ways

Rameares avatar

Rameares

Sep. 08, 2010

12
2

This could of been a master piece. If this had had soome more testing before release you could of established the problems holding the game back. 1) 50% of shots miss the enemy. 2) walking over dead enemwies why does this slow you down? 3) your sprites need a bit more time spent on the animation. 4) Enemies become stuck making it very easy. sorry to be so negative it's not as bad as i make out i just think it's a shame it hasn't met it's full potential.