Heavy Industries
oleh P_V_D
Heavy Industries
Tag untuk Heavy Industries
Deskripsi
Heavy Industries adalah game di mana kamu mengontrol proses produksi dan penelitian. Temukan teknologi, buat item, rekrut dan pimpin pekerja serta ilmuwan, buat semuanya berjalan. Pernahkah kamu berpikir berapa banyak waktu dan usaha untuk membuat semua yang kamu lihat di sekitarmu? Semua smartphone, kendaraan, pesawat, pembuat kopi, ya semua hal sederhana itu. Tapi benarkah sesederhana itu? Berapa lama menurutmu mengubah kayu dan batu jadi, misal, gergaji mesin? Mainkan untuk tahu! Gunakan semua kemampuanmu dan gali jalan dari tongkat & batu ke peralatan industri berat. Kelola proses manufaktur dengan cermat, analisa pohon teknologi dan pilih jalur evolusi optimal di simulator manajemen produksi dengan elemen clicker ini!
Cara Bermain
*PENTING* Pastikan game kamu autosave, refresh halaman beberapa kali jika tidak. Deskripsi UI - https://goo.gl/UbC0sF. *Mulai dari mana?* - Mulai dari meneliti Harvesting/Processing/Crafting Kayu & Batu. Buat pickaxe pertama, jual beberapa batu, rekrut pekerja dan atur dia untuk menggali batu. *Bagaimana memberi tugas pekerja?* - Pergi ke tab Manufacturing (ikon Forklifter). Klik dan tahan ikon item. Di tab baru cek bagian "Automation", tekan tombol (+) untuk menambah pekerja. *Apa yang mempengaruhi batas uang dan cara meningkatkannya?* - Batas uang tergantung jumlah pekerja dan ilmuwan, untuk meningkatkannya kamu butuh lebih banyak pekerja dan ilmuwan. *Apa arti ikon tanaman/waktu/pekerja dll di halaman item?* 1. Keranjang belanja - harga item dan jual manual. 2. Jam - berapa unit produksi yang dibutuhkan untuk menyelesaikan satu craft. (Bisa lebih dari satu item per craft). 3. Dua pekerja - tenaga kerja yang dibutuhkan untuk mengoperasikan alat/mesin. 4. Tanaman - produktivitas mesin itu (Total produksi per detik dihitung dari tenaga kerja*produktivitas). Contoh: mesin koin, 1 tenaga kerja, 3 produktivitas, 1x3=3unit/detik. Koin butuh 9 detik/unit untuk dibuat, 10 per craft. 1 mesin koin akan membuat 3/9 craft/detik, (3/9)x10 koin/detik, (3/9)x10x3.84 uang/detik. *Ingin jari istirahat?* - Ini adalah pembatasan CPS, harus muncul jika kamu pakai autoclicker, laporkan jika tidak.
Pembaruan dari Developer
- Added in-game tutorial showing basics of researching, crafting and assigning workers. (Requires game reset)
- Added ability to control sounds, music and vibration (android devices) separately.
- Added button to reset game (options tab).
- Copper coins and coin machine now do not disappear due to forget system (other items still disappear).
- Click power increased 3 times.
- Fixed some problems with displaying research progress.
- Made item craft time, productivity and man power buttons not interactive.
- Added options tab (down left gear icon).
Komentar
jkrn
Jan. 06, 2017
need to be able to get into lower tiers after they've been closed out by new tech. game-breaking if you finished researching a new tech with unbalanced production in a lower tier.
i played through the stuff everyone else is complaining about and it's a great game-- this is the big problem later on.
In general, items are "closing" if you opened tech which tier are more complicated by 2 units, so in most cases there no reason to use outdated items.
phyrokyro
Jan. 09, 2017
Personally I'm finding this game fun so far, (at least after figuring out how to play it) it reminds me of Factorio to an extent. A couple of suggestions to the developer on how to make it more accessible and enjoyable for others: Give at least a brief explanation of what to do in order to get started. No one ever looks at the Instructions tab on Kongregate because normally we don't even need to. Second, provide some clicking power upgrades. Creating new tools and especially furnaces is extremely time consuming for those of us without an auto-clicker. A larger concern is that it takes a lot of time to go from one place to another in the UI, relatively speaking. I shouldn't need to hold down on an item to view it, so instead you should add a small button in the corner of each item box that brings up to the page where we can add workers and sell that item, rather than having to hold down.
nadiakasper24
Jan. 04, 2017
I actually found this really enjoyable, up to the point where it started removing technologies from build list. Not so much for the removal of obsolete tech, because that makes perfect sense. It has more to do with the fact that it leaves the workers/tools on those build items, and leaves no way at all to remove them. Not only does it leave you with a bunch of workers that you can't reallocate, it can completely destroy assembly line planning (while keeping things in nice neat multiples of ten ;) ), because it will keep producing those items forever! Other than that small gripe, this is actually pretty good, and I have to assume the low rating is coming from people who are having trouble figuring out how things work. You might consider adding a tutorial or a help page to help out new players. 4/5 Stars
DjordjeSS
Jan. 04, 2017
Dear P_V_D I am so glad that you responds so here we go>
I said tutorials is a must because start is very confusing. You can't just left player in language screen and thats it. So small tutorial where you would show player that it have to research it first and than to work and sell.
About save: 1st save vanished I think I had more than 80 days, but this 2nd is still fine by the way time on the right doesn't stop when I pause, don't know if it's a bug or not.
Do instructions make it clear now?
drakoww
Jan. 09, 2017
WOA ! How to play this game ? Need tutorial.