Bubble Pop

Bubble Pop

oleh JoelEvans
Laporkan bug
Laporkan Game
⭐ Teratas
Kingdom Rush Frontiers
⭐ Teratas
Retro Bowl
⭐ Teratas
Learn to Fly 2
⭐ Teratas
Mutilate-a-Doll 2
⭐ Teratas
Bloons TD 5
⭐ Teratas
Fleeing the Complex
⭐ Teratas
Swords and Souls
⭐ Teratas
Epic Battle Fantasy 5
⭐ Teratas
Learn to Fly 3
⭐ Teratas
UnpuzzleX
⭐ Teratas
SAS: Zombie Assault 4
⭐ Teratas
The King's League: Odyssey
⭐ Teratas
Bloons Monkey City
⭐ Teratas
The Enchanted Cave 2
⭐ Teratas
Escape Game - Computer Office Escape
⭐ Teratas
Incremancer
⭐ Teratas
Kingdom Rush
⭐ Teratas
Bit Heroes
đŸ”Ĩ Populer
NGU IDLE
⭐ Teratas
Epic Battle Fantasy 4
Loading ad...

Bubble Pop

Rating:
2.4
Dirilis: April 22, 2013
Terakhir diperbarui: May 21, 2013
Pengembang: JoelEvans

Tag untuk Bubble Pop

Deskripsi

So... many... bubbles...

This is my first flash game and it's not very good I know; I have yet to get in touch with my artistic self, but during the meantime feedback is extremely appreciated.

Just pop some bubbles and have some fun.

Cara Bermain

Mouse for everything (yay)

Komentar

0/1000
TacoRocco avatar

TacoRocco

Apr. 22, 2013

1
0

You should probably tell us somewhere in the game about how the ball stops moving. You need to mention that the ball slows down over time. The game isn't AMAZING, but it isn't bad either. Nice job for your first game.

TacoRocco avatar

TacoRocco

Apr. 22, 2013

1
0

Also, you should mention in the game what the different balls do. You need to tell us that hitting the red ball is not good.

JoelEvans
JoelEvans Developer

I did consider it, but I thought that because of it's simplicity I had to have something for the player to figure out else they'd get bored too quickly. Thanks for the feedback.

Sonofthenorth avatar

Sonofthenorth

Apr. 22, 2013

2
0

It was kind of annoying when it slowed down that it took forever to stop. I couldn't stand how long it took for the level to end - maybe speed up the slowing.

JoelEvans
JoelEvans Developer

It was hard trying to find what was too long and what was too short, I've slowed it down but not dramatically so I wouldn't have to reconfigure each level because they'd become too hard. If you think it's still a big problem then I will, thanks for the comment.

TacoRocco avatar

TacoRocco

Apr. 27, 2013

0
0

I feel like this game needs a way to rid of the effects of a red ball, or just change the red ball's effect to taking away a point rather than negating the whole level because I find it incredibly irritating that I cannot pass a level just because I hit a red ball. Level 13 is hard enough trying to get 10 balls, but trying not to hit a red ball makes it nearly impossible. The purple balls really need to count towards the total because they are pointless otherwise.

Sonofthenorth avatar

Sonofthenorth

Apr. 23, 2013

0
0

Yeah, it's just about perfect now - not too slow and not too fast. Great job! (A lot better than I could ever make...)

Food Chain
Guppy Guard Express
🔄 Diperbarui
Clubby The Seal
Wrath II
⭐ Teratas
Snake Classic
Panda Park
Viviparous Dumpling
⭐ Teratas
Lars' Adventure
⭐ Teratas
Wreckanoid
Runes of Shalak