Dreamland

Dreamland

oleh JamieHickman2
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Dreamland

Rating:
2.9
Dirilis: January 02, 2013
Terakhir diperbarui: January 02, 2013
Pengembang: JamieHickman2

Tag untuk Dreamland

Deskripsi

Ini adalah proyek kecil yang saya kerjakan selama Natal. Terinspirasi dari game Unity "Slender" yang sangat populer, kamu harus menavigasi level untuk memecahkan misteri. Komentar, kritik, bug, dan saran sangat dihargai.

Cara Bermain

Tujuannya adalah menavigasi melalui gurun untuk menemukan 4 catatan yang berisi 4 digit untuk membuka gembok. Di dalamnya, kamu bisa menemukan item yang dibutuhkan untuk melanjutkan memecahkan misteri. Kontrol:. WASD / tombol panah untuk bergerak. F / klik untuk berinteraksi. Untuk mengetik kombinasi, gunakan tab, atau tekan ESC dan gunakan mouse.

Pembaruan dari Developer

Jan 2, 2013 6:47pm

Unfortunately, due to other priorities, the game has a rather abrupt end. I did want to add something a bit more original, but perhaps in the future I can add a whole new element to it if I continue with development.

Komentar

0/1000
trutech avatar

trutech

Jan. 02, 2013

3
0

whoah,pretty cool!Keep it up.Love the beggining!

Antyradek avatar

Antyradek

Jan. 03, 2013

2
0

Incredible. However the beginning speech is much too long, it could have text showing for non-native speakers.
The game lags for me, that's because there is too much dirt particles everywhere. You should make the dirt a child of character and animate it globally. The mouse moves too fast I think.
Nevertheless, 5/5 for you.

JamieHickman2
JamieHickman2 Developer

Yeah, you are definitely right about the intro being too long. I was going to cut it down, but wasn't quite sure on which parts to keep in and what to cut. I will play around with it and try to make it shorter. I also am aware of the lag issues. The particles are currently a child of the player, but it has to have a high energy and emission due to the character movement, and if these are too low then it doesn't appear quick enough unless the player stands still for the particles to re emit at the current location. Thanks a lot for the comments and suggestions, much appreciated!

losguimos avatar

losguimos

Jan. 22, 2013

1
0

I had no idea what to do in the beginning. graphics a good are you a new game maker?

JamieHickman2
JamieHickman2 Developer

The game instructions are posted in the Instructions section, but basically, you have to find the notes that hold the combination for the padlock, then collect the contents of the box to progress further. I'm a student studying Games Development and this is just a little game I knocked out over Christmas. I've been working on something else too which I will post soon, and also other bits to do with my Uni course.

Tommy_A avatar

Tommy_A

Jan. 03, 2013

0
0

whats supposed to happen when you unlock the box?

JamieHickman2
JamieHickman2 Developer

You take the compass and note which then allows you to progress further. The instructions do tell you that the F key is interact. Use that to open it.

Cerberus1616 avatar

Cerberus1616

Jan. 03, 2013

0
0

So I take it the weird chair room counts as losing?

JamieHickman2
JamieHickman2 Developer

No, that's actually the abrupt ending I was referring too. It may seem as a bit of an anti-climax but I am working on a few other things at the moment. I did want to add a proper ending, which I may still do in the future, but as for now that's it I'm afraid. Thanks for trying it out.