Dead Metal
oleh HeroInteractive
Dead Metal
Tag untuk Dead Metal
Deskripsi
Dead Metal adalah shooter top-down berlatar luar angkasa, dibangun dengan engine game BT3 kami yang kuat. Sederhananya, Bubble Tanks di luar angkasa dengan seni Star Forge adalah deskripsi yang pas. Game ini hasil eksperimen dengan engine dan melihat apa yang bisa kami lakukan. Begitu kami bisa terbang, menembakkan misil, dan meledakkan benda, kami sepakat- ini keren banget. Game ini punya lebih dari 30 tipe musuh unik dari 5 ras serta 10 kapal avatar dengan senjata sangat beragam. Misi terakhir adalah misi bertahan hidup, lihat seberapa lama kamu bisa bertahan saat kapal musuh besar datang dan raih skor terbaik. Game menyimpan progres setelah setiap misi selesai. Selamat bermain!
Cara Bermain
Kontrol keyboard bisa diubah lewat menu "hotkeys" di menu utama. A,W,S,D untuk bergerak. Mouse untuk membidik dan menembak. Spasi untuk senjata sekunder. Q untuk ganti target kunci. P untuk jeda dan membuka toko.
FAQ
Apa itu Dead Metal?
Dead Metal adalah game shooter luar angkasa top-down yang dikembangkan oleh Hero Interactive, di mana pemain mengendalikan pesawat luar angkasa dan bertarung melawan gelombang kapal musuh.
Bagaimana cara bermain Dead Metal?
Di Dead Metal, kamu mengendalikan kapal, membidik, dan menembak kapal musuh sambil mengumpulkan power-up dan menghindari tembakan musuh di level yang makin menantang.
Sistem progresi apa saja yang ada di Dead Metal?
Dead Metal memiliki banyak level dan memungkinkan pemain membuka serta meningkatkan berbagai kapal dengan senjata dan kemampuan unik.
Apa saja fitur utama dari Dead Metal?
Dead Metal menawarkan beragam senjata, tipe musuh yang bervariasi, pertarungan boss, dan beberapa kapal untuk dipilih, semuanya dalam gameplay shooter luar angkasa yang cepat.
Apakah Dead Metal game single-player atau multiplayer?
Dead Metal adalah game shooter luar angkasa pemain tunggal yang dirancang untuk dimainkan sendiri.
Pembaruan dari Developer
UPDATE: v 1.01.1
- Nerfed the Bullet Storm.
- Boosted the Shock and Awe
- Boosted the Pyro
- Lowered Time Freeze cooldown time on Weapon X.
- Scrap gives you far less healing, making the game more difficult.
- Standard weapons now use a type of โenhanced aimingโ. The will try to anticipate where you will be and aim ahead of you.
- Shield turrets now get spawned farther from the enemies that create them.
- Other misc. small changes.
Komentar
noeg12
Sep. 16, 2011
This game suffers from the same problem as Bubble Tanks--you don't see half the action. Most of the time you are going around in circles shooting at things you don't see.
Natter91
Sep. 29, 2011
What is the point of such close-ranged seeker missiles? You don't need intelligent rocket guidance when you can hit the enemy ship by throwing rocks out your spaceship's airlock.
ryanstark1989
Sep. 28, 2014
needs an autofire, i can direct the mouse just as easily without having to hold it down
iNebby
Sep. 20, 2011
I am a single ship from a JUNK SHOP against these entire alien fleets. These aliens have no future.
petesahooligan
Sep. 09, 2011
Solid engineering and smooth gameplay, but lacks gameplay depth. The ships are all very similar in terms of how they're used. (The only exception is the sniper and the flamethrower.) In other words, the hardest levels are not that much different than the easier levels. That could be improved. Small nuances are great, like the ship timers that show their weapon cycles, but it's information the player doesn't really need. I'd love to see another version with more variety or, at least, some static objects or things to make the fields more fun. The ships lack variety as well, and maybe movement speed could be another factor. I'd like to see variety in the field drops too... temporary charge-ups and such. It's a classic game format and seems like it deserves classic game treatment, (i.e., upgrades, item and power-up drops, "scrap" and "coin" commodities, and so on.)
It's true we went more for simple classic fun than something truly innovative. That's what I enjoy about top down shooters. But those are some really good ideas and we'll keep them in mind moving forward!