Star Fall

Star Fall

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Star Fall

Rating:
2.3
Dirilis: June 12, 2010
Terakhir diperbarui: June 15, 2010
Pengembang: GoldenGearGames

Tag untuk Star Fall

Deskripsi

Awalnya dikembangkan untuk kompetisi 'High Velocity' Experimental Gameplay Project Mei 2010, game ini tentang bintang jatuh yang mulai redup. Tangkap Mimpi dan Mimpi Emas untuk kekuatan bintang sambil menghindari Mimpi Buruk. Rainbow Dreams punya efek acak seperti bintang super besar, pelindung Nightmare, dan ekor pelangi.

Cara Bermain

Gunakan mouse untuk bergerak dan kumpulkan mimpi sambil menghindari mimpi buruk dalam game super cepat ini.

Pembaruan dari Developer

Jun 12, 2010 1:54pm

Reviews:
Rock Paper Shotgun
http://www.rockpapershotgun.com/2010/05/31/harder-better-faster-stronger-starfall/
Kotaku
http://bit.ly/9tYwSf

Komentar

0/1000
Tsara avatar

Tsara

Jun. 12, 2010

7
3

Way to fast to actually have any kind of strategy. You basically can't react fast enough to do anything other than just let the game scroll along. Decent enough concept for a simple game, but needs more (other than the speed adjustment).

Selva avatar

Selva

Jun. 12, 2010

5
2

Hmm... Paralax scrolling. Mouse control (sluggish), Bits moving to fast to deal with. What is experimental here? The mosaic lok is cool though.

YaGames avatar

YaGames

Jun. 12, 2010

6
5

This was written for the High Velocity competition. http://experimentalgameplay.com/blog/2010/05/may-means-high-velocity/
It met its goals.

GoldenGearGames avatar

GoldenGearGames

Jun. 12, 2010

5
4

One strategy that was suggested but not part of the original design is to occasionally take a hit from a nightmare to slow down and regain control.

Blue101 avatar

Blue101

Jun. 12, 2010

8
12

(first!) well this was not even really wroth my time :(