viviDNA

viviDNA

oleh Gama11
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viviDNA

Rating:
2.9
Dirilis: August 27, 2012
Terakhir diperbarui: August 28, 2012
Pengembang: Gama11

Tag untuk viviDNA

Deskripsi

Seorang ilmuwan gila telah memasukkan kamu, virus pelangi, ke dalam kandang di luar angkasa untuk menguji kemampuan beradaptasimu. Bertahanlah selama mungkin dengan naik level lebih cepat dari musuh untuk membuktikan bahwa kamu adalah master evolusi. Dibuat untuk LD #24 Jam dalam 72 jam. Temanya "Evolusi".

Cara Bermain

Tombol panah untuk bergerak. Escape untuk kembali ke menu. 0 untuk mute, + / - untuk mengatur volume

Komentar

0/1000
Asmageddon avatar

Asmageddon

Aug. 28, 2012

14
0

Surprisingly cool. At first it looked pretty boring, but then I noticed you can hide inside your own trail, which at higher levels is a necessity to survive. While it does in the end get pretty impossible, it's a really cool game. 4/5

koed231 avatar

koed231

Aug. 29, 2012

11
0

It would be nice if you could restart in mid game. If you wanted to go for a max combo, it would be easiest to just keep retrying until you get them because it gets hard to build up a combo later on.

Gama11
Gama11 Developer

I see. I took that feature out because I thought people might restart when getting unlucky at the start until they get really easy enemies (horizontal movement only, or stuff like that), and I wanted to avoid that. Pressing Escape to go back to the menu is the fastest way to do it right now.

Demoniem avatar

Demoniem

Sep. 06, 2012

10
0

I liked this game,but i got laggy all the time, i dont know if is the game or my computer. anyways 4/5

Gama11
Gama11 Developer

Glad you like it! Lag is probably caused by a mixture of both. Game runs smoothly on my computer, but the trail effects aren't exactly performance-friendly. No time for optimizations in 72 hours only.

koed231 avatar

koed231

Aug. 28, 2012

10
0

I had 2 trackers when the rival was level 3. Not cool!
XD

Gama11
Gama11 Developer

Now, that's some bad luck. :D

Vitallity avatar

Vitallity

Aug. 29, 2012

9
0

Oh, I like main concept, One of the hardest games I played.It would be great if amount of enemies controllable, for example kill enemies when they hit tail or decrease their HP.curved difficulty games always enjoyable for all auditions.