Redneck ufo chaser

Redneck ufo chaser

oleh Cliffrunners
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Redneck ufo chaser

Rating:
2.3
Dirilis: August 14, 2011
Terakhir diperbarui: August 17, 2011
Pengembang: Cliffrunners

Tag untuk Redneck ufo chaser

Deskripsi

Kamu bermain sebagai petani yang mengejar UFO dengan pesawat tua. Gameplay klasik, saat game masih mudah dan menyenangkan. Ini adalah proyek "penuh" pertamaku di Unity, aku masih banyak belajar. Semoga kamu menikmati!

Cara Bermain

Panah Kiri/Kanan untuk memiringkan ke belakang/ke depan. Panah Atas/Bawah untuk barrel-roll. Spasi untuk menembak. Musuh perlu ditembak 3 kali untuk dihancurkan

Pembaruan dari Developer

Aug 14, 2011 2:47am

Final graphics still need to be done.
Highscore still needs to be integrated.

Komentar

0/1000
Century22 avatar

Century22

Aug. 14, 2011

3
0

Simple, it works, ok graphics, needs sound, no speed control, no forward/backward movement.
A good start. Add some friendly objects to the sky. Buildings like barns and silos on the ground.
Power lines and birds to avoid. This works well for what you have.

Cliffrunners
Cliffrunners Developer

Thank you for the comment. Sounds have to be implemented indeed. Speed control + forward/backward movement are left out on purpose. That's because I gave myself a limited amount of controls I wanted to use, and make the most out of that. The Barrel-roll was more interesting then speed- or forward/backward movement because most of the games have that. It is my first project and I wanted to get more familiar with unity. This is actually a pre-project, for something else I have in mind.

xfiledavid avatar

xfiledavid

Aug. 14, 2011

1
0

good effort,
needs sound

TheEpicJoe avatar

TheEpicJoe

Sep. 30, 2011

0
0

Good start. might try it from the top down or at a strange angle since your in Unity.

Gorodal avatar

Gorodal

Aug. 14, 2011

0
0

its pretty ok, but why do I get points for simply shooting in the air?

Cliffrunners
Cliffrunners Developer

I don't think you do, you get points for staying alive. Or maybe you kill ufo's as they spawn.