War Of Chaos

War Of Chaos

oleh Chaos1984
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War Of Chaos

Rating:
2.4
Dirilis: February 28, 2009
Terakhir diperbarui: March 01, 2009
Pengembang: Chaos1984

Tag untuk War Of Chaos

Deskripsi

Tahun 2156, Aliansi Manusia melakukan Misi Luar Angkasa Pertama menggunakan Teknologi Sub Space Warp, menuju Alpha Centauri, planet terdekat yang bisa menopang kehidupan. Pemindaian dari Bumi menunjukkan sistem itu mati, tapi mereka salah! 5 Level. 13 kapal berbeda. Akan ada lebih banyak lagi. Nantikan!

Cara Bermain

Tombol panah atau WASD untuk bergerak. Spasi untuk menembak. Kumpulkan power up, dan bertahanlah hidup.

Pembaruan dari Developer

Feb 28, 2009 9:44am

UPDATE V1.3
Reduced Delay in Powerup Timer (It Comes more oftern now for those who wanted it)
More spelling errors fixed.

UPDATE: V1.2
Increased Delay in powerup.
Powerup Speed increased.
Spelling mistakes Corrected.
All enemy ships should now be shootable.
Right click Fixed.

Keep reporting thanks.

Komentar

0/1000
Bereaver avatar

Bereaver

Aug. 03, 2009

3
0

You shouldn't make comments on how other people's games are crappy when your games are also crappy lol.

esran avatar

esran

Apr. 17, 2010

1
0

1/5. i dont like shootorial games very musch in general. if it makes tou feel better i rate button games one out of 5 also.

darndinner avatar

darndinner

Aug. 07, 2009

1
1

this game isn't just helped completely by the shootorial, it IS the shootorial. It is exactly the same game, the only difference being the objects.
1 /5.

bist333 avatar

bist333

Mar. 13, 2009

1
1

ive never even seen shootorial but this game sucks like heck

Zephyr8965 avatar

Zephyr8965

Mar. 05, 2009

1
1

Chaos, I think what people are trying to say is that it doesn't look like you put much work into this beyond what the shootorial already handed you. The thing is, if you put it some extra work into something like this, it could be a lot better. Perhaps have different weapons and ships that people can select that have different speeds, more armor, etc, and give people some special weapons like missiles and bombs. Would mix things up a bit and keep them from being too generic. The special weapons would even be pretty easy for you to code if you're serious about learning.

Maybe you did put a lot of effort into this game, maybe you didn't, but you've got to have some more orginality to it or people won't be interested. I'm not saying this to be a jerk, I'm saying it for your sake as an aspiring coder.