[The Tower of Rain]|Demo

[The Tower of Rain]|Demo

oleh Cat_Manul
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[The Tower of Rain]|Demo

Rating:
2.6
Dirilis: June 25, 2020
Terakhir diperbarui: June 25, 2020
Pengembang: Cat_Manul

Tag untuk [The Tower of Rain]|Demo

Deskripsi

Naik ke puncak menara misterius yang remang, di mana di atas awan, hujan tercipta. Pecahkan teka-teki sambil mempelajari perilaku penghuni lokal.

Cara Bermain

Gunakan:. -Tombol panah untuk bergerak;. -E untuk mengumpulkan poin dan menyalakan suar;. -W untuk menunggu;. -Q untuk melewati cutscene dan memanggil jeda game;. -F untuk beralih ke layar penuh;

FAQ

Apa itu The Tower of Rain (Demo)?

The Tower of Rain (Demo) adalah game platformer roguelike yang dikembangkan oleh Cat_Manul, di mana pemain mendaki menara berbahaya penuh jebakan dan bahaya.

Bagaimana cara bermain The Tower of Rain (Demo)?

Di The Tower of Rain (Demo), kamu mengendalikan karakter untuk melompat, memanjat, dan menghindari rintangan saat mencoba mencapai puncak menara tanpa jatuh atau mati.

Apa saja fitur utama The Tower of Rain (Demo)?

The Tower of Rain (Demo) menawarkan level yang dihasilkan secara prosedural, tantangan platforming, dan permadeath, artinya kamu harus mengulang dari awal jika mati.

Apakah The Tower of Rain (Demo) game pemain tunggal atau multiplayer?

The Tower of Rain (Demo) adalah game platformer pemain tunggal yang berfokus pada permainan solo dan menantangmu untuk mencapai ketinggian setinggi mungkin.

Apakah The Tower of Rain (Demo) memiliki progresi atau upgrade?

Sebagai demo platformer roguelike, The Tower of Rain (Demo) lebih menekankan pada skill pemain dan mencoba ulang, bukan pada sistem upgrade atau progresi permanen.

Komentar

0/1000
JoeKherr avatar

JoeKherr

Jun. 25, 2020

6
0

Player's block should be more pronounce, maybe green? Would be nice if the white blocks that move on wait could be use to eliminate the black blocks if they happen to move on top of one (or vice versa)

Pykrete avatar

Pykrete

Jun. 29, 2020

3
0

Might want to transparency the passable doorways. It wasn't a problem after the first room, but was a bit hard to tell the very first left wall wasn't solid.

JoeKherr avatar

JoeKherr

Jun. 25, 2020

2
0

Interesting demo, think you have a good base for a larger game.

Tola avatar

Tola

Jun. 25, 2020

1
0

Black shapes move exactly when you do, so walking into them doesn't hurt unless they're trying to walk into you. W makes white blocks move toward you. Pink blocks are sharpshooters and you don't move faster than a speeding bullet so it's best to not give them a clear look at you. That should cover basic instructions.

It's a good demo of a puzzle game where the main issue is how many steps you can take. I hope you keep working on it.

yagaodirac avatar

yagaodirac

Jul. 02, 2020

0
0

Need more testing. 1, stucked very soon in the 4th or 5th stage. 2, didn't get the point of what to do .