Apocashop
oleh Carsonal
Apocashop
Tag untuk Apocashop
Deskripsi
Make a profit and save your village. Inspired by "Papers, Please" and "Lemonade Stand".
Have you ever wondered why shopkeepers in RPG worlds will never give you a break, even though you're the hero of destiny? Now, you can play as one of them, as you are forced to juggle making sure the hero gets what they need, with making sure you make enough money to pay the King's unfair taxes.
FAQ
Apa itu Apocashop?
Apocashop adalah game simulasi manajemen toko yang dikembangkan oleh Carsonal, di mana kamu menjalankan toko di dunia fantasi saat kiamat.
Bagaimana cara bermain Apocashop?
Di Apocashop, kamu menjual senjata dan perlengkapan kepada petualang dan pahlawan, membuat keputusan tentang siapa yang akan dilayani dan pelanggan mana yang harus ditolak setiap hari.
Apa inti gameplay di Apocashop?
Inti dari Apocashop adalah mengevaluasi berbagai pelanggan, memutuskan penjualan mana yang disetujui atau ditolak, dan mengelola reputasi serta sumber daya tokomu seiring berjalannya hari.
Apakah ada sistem progresi di Apocashop?
Ya, Apocashop menawarkan progresi melalui perolehan emas, membuat keputusan yang memengaruhi hari-hari berikutnya, dan kemungkinan membuka skenario atau ending baru berdasarkan aksi kamu.
Di platform mana saya bisa bermain Apocashop?
Apocashop adalah game manajemen berbasis browser yang bisa dimainkan online di desktop melalui situs seperti Kongregate.
Pembaruan dari Developer
CREDITS:
Dark Sanctum (Boss Fight), Royal Entrance, We Can Do It!, Winter Village โ Visager http://freemusicarchive.org/music/Visager
Coin sound โ timgormly https://freesound.org/people/timgormly
Game Over jingle โ Yubatake http://opengameart.org/users/yubatake
Damage sound โ Little Robot Sound Factory http://opengameart.org/users/little-robot-sound-factory
A ninja among culturachippers โ Rolemusic http://freemusicarchive.org/music/Rolemusic/
House pixelart โ Neoriceisgood http://neoriceisgood.deviantart.com/
Yoster Island font โ codeman38 http://www.zone38.net/
What a Nice Surprise โ Snabisch http://opengameart.org/users/snabisch
Cheer Up โ Snabisch http://opengameart.org/content/cheer-up-psg-version
8Bit Thingy โ extenz http://opengameart.org/users/extenz
I especially want to bring attention to Visagerโs incredible music. Itโs what really pulled the game together and gave it a soul.
Komentar
Destriarch
Jun. 08, 2016
Wait a minute! That four-word hero knows five words! (He says 'two' when buying the bow and 'five' at the end of the day - did he learn another one in the meantime?)
Whoops, that's just a silly script mistake, my bad. Good catch!
TheUsername1
Jun. 06, 2016
"Would you part with a sword for one gold?" Uh, no? "Fine, fine. What about 8 gold?" This guy's really bad at haggling.
Piplup02345
Jun. 06, 2016
I really hope they'll make it longer once they're able to! This was wonderful.
Also: "4 gold for a sword." *reject* "Fine, 13 gold." Best haggler ever.
propane_mailbox
Jul. 02, 2016
If you would offer the map of the different story arcs, that would really help to clarify a lot of stuff. Like, how many truly different endings are there? Where do I have to choose differently to really influence the outcome? It might not be doable, since it seems like you can potentially choose all of the criteria for multiple endings at once. But if I'm wrong, then the story arc map would be great.
MyInamorata
Jun. 08, 2016
Too short! I love it. It's two of my favorite games/genres (Papers, Please along with shop-tycoon) mashed into one with cute retro-style graphics. 5/5