Infected Assault TD
oleh AssemblyBandit
Infected Assault TD
Tag untuk Infected Assault TD
Deskripsi
Atur dan tingkatkan menara untuk melindungi warga sipil dari kiamat zombie.
Cara Bermain
Tekan F untuk mengaktifkan atau menonaktifkan layar penuh. Klik ikon turret untuk membelinya. Turret bisa ditempatkan saat ubin di bawahnya berwarna putih. Zombie akan mulai datang setelah turret pertama dipasang. Strategi yang bagus adalah memaksa zombie berbelok zig-zag melewati menara. Zombie yang berbeda kebal terhadap menara tertentu, jadi cobalah bergantian menempatkan menara. Jika ada jenis zombie tertentu yang terus lolos, pasang atau tingkatkan menara yang lebih efektif melawannya. Komentar atau kirim pesan jika menemukan bug atau ingin mengajukan fitur baru. Jika menggunakan browser 32bit, mungkin akan muncul error memori saat mulai. Restart browser akan memperbaikinya. Saya pribadi mengalami error ini jika terlalu banyak tab terbuka. Tapi saya tidak ingin upgrade browser. Jika masalah ini terus terjadi, beri tahu saya.
Pembaruan dari Developer
v1.4 new boss enemy added.
Komentar
petesahooligan
Jan. 15, 2018
I think that slightly higher rewards for mob kills and slightly less level bonuses would make the game more interactive. I feel like I do almost everything between levels.
That's true, I'm going to work on adjusting it. The main reason I went with that is because after wave 50 you stop getting bonuses but kill massive amounts of enemies getting enough money to keep upgrading stuff. I'll just limit the money you get after 50 though.
KrunchyFried
Jan. 14, 2018
It's a good, competent TD, although it feels it needs just an extra something to keep the player interested (I'm typing this with my towers blasting away in the background, and might keep this running while I make a cup of tea). Graphics are also important when you spend a lot of the game just watching what's happening- and possibly zooming in would help bring out the detail- there's a lot of dead space in the corners to rearrange the interface items to give a better focus.
Thanks, I like being able to let the game run while I'm doing something else, ha! Zooming is something I didn't think about until a while into making it. To keep a good size play area I made the zombies/towers smaller. Its not so bad in fullscreen but the UI does get in the way. I'm going to make the UI slide out of the way when I introduce some more levels.
darlanquionha
Jan. 20, 2018
Wave 220 and still going, no signs of stopping.
bxgolden
Jan. 21, 2018
I agree with most of the comments, it needs balance adjustement. Just placing some basic towers and some upgrades it runs without the need of supervision (actually I'm at wave 25 and I dont need to touch anything, last build was on wave 10). Moreover I think that the graphic layer that appears when clicking a tower must be removed/changed because I spent the majority of the time looking at the game through a blue layer
v1.3 is more balanced. Modifying that layer is a good idea, it actually takes up a bunch of resources anyway. I will try to change it up in the future, maybe only keeping the red tiles showing.
ChrisWar666
Jun. 10, 2018
Aww, lost all game progress. No deleted cookies or anything, just closed browser and came back to nothing. Couldn't see a way to manually save :(