Somnium

Somnium

oleh AscendoTuum
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Somnium

Rating:
2.6
Dirilis: July 27, 2011
Terakhir diperbarui: July 27, 2011
Pengembang: AscendoTuum

Tag untuk Somnium

Deskripsi

Mekanik gameplay sederhana yang dipadukan dengan engine game yang kuat bisa menghasilkan sesuatu yang menarik.

Cara Bermain

Gunakan w/a/s/d + mouse untuk bergerak. Ubah pengaturan grafis untuk FPS lebih rendah/tinggi. Kumpulkan bonus/upgrade statistik/jelajahi game dan nikmati waktu bermainmu. Penting: di pengaturan grafis:
Amount: Berapa banyak kubus acak yang akan dihasilkan untuk level, pilih Epic hanya jika perangkatmu kuat. (PERLU RESTART)
Distance: Jarak render, tidak terlalu berpengaruh kecuali level punya banyak kubus.
Quality: Kualitas tekstur (disarankan setel setinggi mungkin, dan lainnya menyesuaikan) (PERLU RESTART)

Pembaruan dari Developer

Jul 27, 2011 2:57pm

I’m currently working on a similar game with extended features and this probably will stay here just as a test playground.

Komentar

0/1000
EPR89 avatar

EPR89

Jul. 28, 2011

2
0

Make sure that the camera rotates around the ball to guarantee that the player can always see it.

Jondalar19 avatar

Jondalar19

Jul. 27, 2011

6
2

The graphics are cool, they could be pulished though. About the game itself, it lacks of an objetive. Even when the "world" where it is is beautyful and coloured, without a clear objetive it gets boring after a while. I didn't get why or when I changed from level, for example. That disencourage the players to keep playing. Well, that is the most important of a game. Something else, but only because I always like it, is a storyline. It gives the game some sense, even when it is not essential to make it a good game. 4/5 for now!

Minimally avatar

Minimally

Jul. 28, 2011

1
0

This looks great! There seems to be a lot happening, but nothing for the player to necessarily do. I think a clear goal to get from point A to point B would be nice. Along the way the challenge could be jumping from moving platforms, timed hazards/objects to avoid, puzzles using switches/levers, wind pushing the ball around or any other platform game challenge. Another incentive could just be coins to collect within a level, or items to find/destroy in a set time etc.

TylerJaden24 avatar

TylerJaden24

Jul. 27, 2011

2
3

Marble Blast.

RoseBud88 avatar

RoseBud88

Jul. 27, 2011

1
1

remionds me of glover for n64 only without a glove and 3d