Alexey's Nightmare

Alexey's Nightmare

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Alexey's Nightmare

Rating:
2.7
Dirilis: October 02, 2011
Terakhir diperbarui: October 02, 2011
Pengembang: AeosWorks

Tag untuk Alexey's Nightmare

Deskripsi

Setelah menghabiskan akhir pekan penuh untuk membuat game yang akan jadi paling populer di dunia, dan minum kopi serta vodka dalam jumlah gila-gilaan agar tetap terjaga, akhirnya Alexey Pazhitnov memutuskan untuk tidur. Namun karena terlalu lelah, ia mengalami mimpi buruk aneh. Ia terjebak di dalam gamenya sendiri! Sekarang dia harus menghindari balok yang jatuh agar tetap hidup!

Cara Bermain

Gunakan tombol WASD untuk menggerakkan Alexey. Gunakan tombol panah untuk menggerakkan balok Tetris. Jangan biarkan Alexey tertimpa balok Tetris atau terjepit di dinding. Jika Alexey terjebak di antara balok Tetris, dia akan kehabisan napas dalam sepuluh detik!

Komentar

0/1000
d0lph1n avatar

d0lph1n

Oct. 05, 2011

1
0

The random deaths you two saw might be because he was completely surrounded by blocks, which causes him to be suffocated.

I didn't notice that at first, but then I saw the small numbers popping above his head, then I deduced that was a countdown for asfixiation since there was no "entrance" for air.

I suggest the developers make that clearer. Maybe bigger numbers with coloros that stands out and an agitated animation on Alexey to suggest that he is struggling to get air. That would draw the player's attention away from the blocks and make him notice that Alexey is in trouble.

But this is great game overall! It's got a pretty good concept and entertaining mechanics!

xyroclast avatar

xyroclast

Oct. 02, 2011

1
0

It's a neat game, but it seems like I die for no reason sometimes! For example, the screen was nowhere near full, and Alexey was just standing there (not crushed by anything) and suddenly died!

AdeebNafees avatar

AdeebNafees

Oct. 03, 2011

0
0

I agree with the other commenter on how Alexey dies randomly, as for example, when i dropped a piece two squares to the left of him and he died. Otherwise, seems like a neat idea. Making the main character slightly more responsive would be appreciated. Otherwise, 5/5 because the concept and execution were both great!