Samsara Room
oleh Abroy
Samsara Room
Tag untuk Samsara Room
Deskripsi
Dare to enter the most mysterious room escape game ever made?
Cara Bermain
Mouse to play.
FAQ
Apa itu Samsara Room?
Samsara Room adalah game escape room point-and-click yang dikembangkan oleh Rusty Lake di mana pemain memecahkan teka-teki untuk keluar dari ruangan misterius.
Bagaimana cara bermain Samsara Room?
Di Samsara Room, kamu menjelajahi ruangan dengan mengklik objek, mengumpulkan item, dan memecahkan teka-teki untuk membuka area baru dan melanjutkan proses pelarian.
Siapa pengembang Samsara Room?
Samsara Room dikembangkan oleh Rusty Lake, studio yang dikenal dengan game escape room dan teka-teki mereka.
Fitur utama apa saja yang ada di Samsara Room?
Fitur utama Samsara Room meliputi visual bergaya gambar tangan yang atmosferik, teka-teki interaktif, objek tersembunyi, dan pengalaman escape room yang menarik.
Di platform apa saya bisa bermain Samsara Room?
Kamu bisa bermain Samsara Room sebagai game berbasis browser di situs seperti Kongregate, sehingga dapat diakses di PC maupun Mac.
Komentar
Diolki80
Sep. 23, 2013
Adventuring rule #1: Take everything that isn't nailed down
Punisherbr
Sep. 07, 2013
Confess. You tried to use the knife on the fish with the candles around him and perform some kind of dark magic.
beacker1160
Sep. 10, 2013
For those of you who are complaining about the ending...I looked up the meaning of "Samsara" and it makes more sense to me now. Samsara is a concept in some eastern religions: it is the passage of life and of the soul, of reincarnation, dawn and dusk. It's an endless cycle, and the goal of some of these eastern religions is to "break free" of this cycle by achieving "enlightenment." The phone at the beginning said to "search for enlightenment." You reincarnated into creatures over and over until you were able to "escape" the room, which was like breaking free of the cycle. it's a particularly westernized idea to be rewarded with money and stuff at the end of a game, but this game is very eastern in philosophy. See, the goal was not to get cake or rewards for escaping the room. Escaping the room itself, by achieving "enlightenment" (the ultimate state of mind according to those religions) was the goal all on its own.
Great summary! The badge name also alludes to this concept.
Cainio101
Sep. 06, 2013
When i saw the circle thing i thought "Why not put the fish in there!"
leon226
Sep. 06, 2013
When I see a fish when I'm locked in a room, I think "Man, I need this" and grab the fish.