The Crown of Summer
oleh AIexT
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The Crown of Summer
Tag untuk The Crown of Summer
Deskripsi
Mahkota Musim Panas telah dicuri oleh sekelompok Monster Es yang ingin menghancurkan Musim Panas dan membuat Musim Dingin berkuasa hingga akhir dunia. Mereka menyembunyikannya di gua ajaib yang selalu melebar setiap kali seseorang masuk. Kamu harus terus menjelajahi gua berkali-kali sampai menemukan Mahkota Musim Panas, menyelamatkannya, dan kembali ke rumah! Setiap kali kamu sampai di dasar gua, kamu naik lift ajaib kembali ke permukaan. Jika kamu mati di tengah jalan, semua progres hilang dan harus mulai dari awal. Bisakah kamu menyelamatkan Musim Panas?
Cara Bermain
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Pembaruan dari Developer
VERSION 1.2
Added dragons and another level right before the โIce Monsterโ level!
Komentar
Fuzzyfsh
Jul. 03, 2016
nice game but stars lost due to magic elevator, when you already have max equipment why do you need to go back to lv1 every few levels, just let us keep going to end
Thanks for the advice! I just updated it so that it now works! This program was originally made for the Game in Ten Days, so it isn't perfect. However, I am working on it. :D
Fuzzyfsh
Jul. 05, 2016
game crashes when you click off the screen and move scroll bar
Fuzzyfsh
Jul. 05, 2016
great fixes, maybe add; once you have 0 of a potion then a buy option shows up
PJ6211
Jul. 03, 2016
"We couldn't load the program, can you try reloading?"
Dingding321
Jul. 03, 2016
I like the concept and execution of the game, but a bit more balancing may be needed (though the game being made in ten days is a acceptable enough reason for this). I was able to buy the "best" armor and weapon ridiculously early in the game, which decreased my incentive to continue playing, not to mention quite strange for a roguelike game. "Stats" could be made more clear-- I assumed it meant the stats from my gameplay, not important information about the game's stats like magic and mana (which I was confused about).
Okay, I made it so that you can't get the best armor early on in the game, great suggestion. I wasn't really sure how I could clear that up. Stats seemed to be the best name for the button. Stats Info, Stats Information (with a break in-between), etc, all seemed to be either too long or just as likely to be ignored. I wanted to make a pop-up at the beginning that the user has to read before he/she plays, but before you know it I was out of time, and I ended up scrapping most of my ideas and settling for a simpler rogue-like than would normally be expected out of the genre. EDIT: Okay, I tried using Stats Info as a button name, and though it looks kind of awkward in the current font that I am using, it seems to be the best option.