Hordes and Lords
by yarg__
Hordes and Lords
Tags for Hordes and Lords
Description
Realtime tactical wargame with high quality graphics in medieval setting and unique engine that showing up to 200-300 units, with physics and effects.
How to Play
We've started crowdfunding company to make Hordes and Lords 2.
Please support us: https://www.indiegogo.com/projects/hordes-and-lords-2/x/3527460#/
Thank you!
Reconnaissance: use your mouse to place units (click and drag to rotate).
Fight: click on unit or flag to select, point and click where to move.
Also you can use keyboard keys 1-8 to select squad.
TIPS:
- You squad will become bigger each level.
- If your squad is dead - it will get only 1/4 of experience points.
- If you cannot complete level, try to replay previous and get money for upgrades.
- If you are replaying level than have been won already, you will get no experience for squads.
- You get gold medal if all of your squad are alive after finished mision. Silver - if one squad is dead. More dead squads means bronse.
- Better medal brings better money for you.
P.S.: We are reading every you comment, so feel free to write it. Please forgive us if we did not answer to you - we just cannot do it physically (sometimes we have to sleep too :-) ). There is so many feedback from you! We are trying to answer as much as possible! And we are so happy if you like our game!
Developer Updates
UPDATE VERION 1.4.5 Fix for continue button in survival mode. You will get โGame Completion or Whatever Badgeโ if the game has been finished earlier. Just press โCampagainโ-โContinueโ in menu.
Comments
348joey
Nov. 01, 2012
Uh oh, war tag, RPG tag, strategy tag. Oh thank God! No multiplayer tag. It's not another money sucking pseudogame that limits how much you can play unless you pay.
We love our players and hate money-sucking mechanics too, so we will not do such ugly things.
Quetzogghandr
Nov. 05, 2012
This game already impressed me before I even hit play: each of the "Best Comments" has a pleasing Dev response, and it's clear from the go a lot of love's gone into this game. The campaign intro's pretty funny, but then the real fun starts... 5/5. I love it.
Than you! We are really made this game with love, hard work and a lot of time. We are closer to you then you think, we are not corporation that makes a game every day. We just like to play games too. And learn to code or paint can everyone. We just enjoyed making it, and we are very happy that you like this game.
nbrailer
Nov. 01, 2012
Reminded me of the Total War series, this was a very enjoyable game and I was sad when it was over. A couple of suggestions: 1. A longer campaign, I was a bit frustrated that I couldn't get all of my units to the maximum level. 2. Larger deploying areas on the later maps at least. 3. A sequel or and extra campaign where you could play as the various creatures that you fight mabye? and 4. Have you considered adding different terrains with various bonuses or penalties? For example, high ground which would give archers and catapults extended range or give infantry and cavalry bonus damage if they charge down hill, possibly even muddy ground which would slow movement and give a penalty to defense? Just a few ideas, good luck, I hope to see more game like this from you.
Thank you for you suggestions! They are all cool and we decided to add them all in a sequel: big maps, more units, several campaigns for different forces, terrains, mages, spells, better mechanics and tonn of other cool stuff. Enjoy this game and be ready for new one! ;-)
armbarchris
Nov. 01, 2012
Don't lower the gold rewards. You're just delaying the inevitable and making the game more repetitive.
Okay guys. We removed that penalty in VERSION 1.3.3, now you will have full gold reward if replaying mission.
Hyrulian23
Feb. 03, 2014
can u make them smart enough to go around things?