Canon
by wingie
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Canon
Tags for Canon
Description
Jump-and-avoid game with a topological and a musical twist. Canon is a simple but challenging action/rhythm hybrid where you have to control four jumpers on the same level, each slightly offset from the other.
Created for Ludum Dare 26.
How to Play
WASD to jump, or select level/difficulty
Space to start game, or return to title screen
M to mute/unmute (muting is not recommended)
Arrow keys and Dvorak controls (,AOE) are also supported.
Developer Updates
Vote for this game on Ludum Dare! http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=22944
There was a bug that made levels 6 and 7 harder than expected. That’s been fixed. Levels 8, 9 and 10 are supposed to be that hard. Sorry!
FAQ
What is Canon?
Canon is an idle game created by Wingie where players operate and upgrade a powerful cannon to destroy incoming enemies and earn resources.
How do you play Canon?
In Canon, you fire your cannon automatically or manually at enemies, collect resources and coins from defeated foes, and spend those to upgrade your cannon’s stats and abilities.
What progression systems are in Canon?
Canon features progression through upgrades, as players use resources to boost their cannon’s power, firing rate, and other attributes to tackle stronger waves of enemies.
Does Canon include any offline progress?
Yes, Canon supports offline progress, allowing your cannon to earn resources and defeat enemies even when you are not actively playing.
On what platform can I play Canon?
Canon is available as a browser-based idle game and can be played directly on PC through the Kongregate website.
Comments
richtorz
May. 08, 2013
Whaoh so simple and challenging! Nice job... I totally suck at this, lol
Toper
Apr. 30, 2013
Very challenging music/rhythm game, both because each level is instadeath and because it lacks the usual cues as to when you're allowed to press the buttons. Don't give up before trying relaxed mode, which gives you a better chance to appreciate the melody without dying twenty times first.
mangolotion
May. 15, 2013
Simple and challenging, but annoying that pressing the key even a millisecond before you land means you don't jump after landing.
RoyalCat
May. 15, 2013
Great game! I really love how the learning curve levels off for each level and you can be really proud of yourself of how you can beat it consistently once you've gotten the hang of the rhythm!
wingie
Jun. 02, 2013
Welcome to all the folks who found this game via Nerd^Cubed! This was an entry for Ludum Dare, so it was made in 48 hours and not super polished. I'll be releasing an updated and expanded version soon so keep an eye out. Thanks!