PongFire!

PongFire!

by Vanguard_Games
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PongFire!

Rating:
2.1
Released: April 26, 2014
Last updated: April 26, 2014
Developer: Vanguard_Games

Tags for PongFire!

Description

A Re-imagining of Classic 1972 Arcade Game Pong and the 1971 Board Game of CrossFire! The objective for each player is to shoot their pucks into the opponent's end zone with bullets. Whoever does so first wins the game!

Gameplay Elements include CrossFire! objectives and Bouncing off Paddles like Pong!
Paddles move in an arc motion to provide different angle shots.

Each player begins with 20 bullets; 5 in the magazine and 15 in reserve. Bullets are accumulated by entering a player's end zone; they are added to the reserve.
Force Fields also prevent a player's own puck from entering their own end zone as well as draw in bullets on the field if close enough.

"Space Worms":http://www.kongregate.com/games/C7_the_Epic/space-worms
"Hemoglobin Trail":http://www.kongregate.com/games/Kiroshima/hemoglobin-trail
"LazrBikes":http://www.kongregate.com/games/raimen01/lazrbikes
"The Wandering Wizard":http://www.kongregate.com/games/SlicEthEwEak/thee-wandering-wizard
"Waiterer":http://www.kongregate.com/games/flameiguana/waiterer/
"My Fair Lady 2":http://www.kongregate.com/games/riajones/my-fair-lady-2
"Faloโ€™s Vegetable Shack":http://www.kongregate.com/games/Tsampurado/falos-vegetable-shack
"A.S.T.E.R.O.I.D. 3D":http://www.kongregate.com/games/CHAOSGamerBC/a-super-terrific-revamp-of-iconic-dodging-3d
"Trail Blazers":http://www.kongregate.com/games/dkharley/trail-blazers

How to Play

Controls are defined within the Instructions Menu in the Main Menu.

Blue (Left Side)
'W' to Move Up
'S' to Move Down
'D' to Fire Bullets; Tap for Rapid Fire or Hold for Constant Fire
'A' to Reload Bullets

Red (Right Side)
'UP ARROW' To Move Up
'DOWN ARROW' To Move Down
'LEFT ARROW' to Fire Bullets; Tap for Rapid Fire or Hold for Constant Fire
'RIGHT ARROW' to Reload Bullets

Comments

0/1000
Wessmaniac avatar

Wessmaniac

May. 06, 2014

0
0

Fun game! If both players are paying attention, it can take quite a while to score. It becomes something of a button-mashing endurance test. Consider reducing the amount of friction on the pucks OR adding a "gravitational attraction" to the goal areas so that a puck can't be ignored.