EVO Idle

EVO Idle

by Tygari
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EVO Idle

Rating:
2.5
Released: May 02, 2017
Last updated: January 30, 2021
Developer: Tygari

Tags for EVO Idle

Description

It is an idle game based on evolution. At start a player will be limited to historical evolution. In time a player will be able to unlock fantastical evolution.

How to Play

Click the buttons available. Be warned. Some options are path explicit. You can only choose one. Each stage will have a unique evolution that can only be developed within that stage.
The game starts out as a clicker till you evolve the auto clicking ability. From there you continue to build up and make things progress faster.
Stage 2 unlocks learning evolutions. These evolutions require he player to teach their creature to be better. not just click a button.
Reincarnation (reset) unlocks in stage 2.

Developer Updates

Sep 7, 2021 8:29pm

I have pushed the server beyond the physical limits of the Javascript lanaguage.
The test server simply canโ€™t keep up.
I am learning new programing practices to try and fix this issue. till then the game is offline.

I am also working on anew game.

Comments

0/1000
Xripper8 avatar

Xripper8

Jan. 15, 2018

19
0

also, some type of a "skill tree" for evolution would be cool so that we know what to spend ATP etc. on

Tygari
Tygari Developer

I agree that would be cool, but I will leave that to you players to work out. The new chat system in version 0.4 will assist with that.

Worgos avatar

Worgos

Jan. 29, 2019

11
0

The UI is really unintuitive

Tygari
Tygari Developer

How would you suggest altering it?

LightsBane406 avatar

LightsBane406

Jul. 20, 2017

98
7

Who came from the Broken Mouse Convention?

Nerex7 avatar

Nerex7

Jul. 20, 2018

9
0

No clue what I'm doing. Gathered shit, clicked shit, now I can't gather nor click shit and nothing happened in a long time.

Did I already finish this? Is this supposed to be a short alpha or smth?

Tygari
Tygari Developer

Could you give me more information, please?

ississ avatar

ississ

Jul. 22, 2017

6
0

So. I'm in phase 2, good few days already, I got few things activated, that do nothing. Cellular adhesion 37%, expansive and cells die far to fast and are to expensive to even bother with that any more. So, collecting by 25/s I have million to get next evolution point, I think I need 5 to prestige, that will take ages :-(

Tygari
Tygari Developer

I agree, stage 2 needs a bit more balancing. I am looking into ways to reduce stage two some more. One that already been made for the next update but not implemented yet is the cell cost timer has been reduced by -50% from once an hour to once a half hour. Any suggestions?

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