Cat VS Party

Cat VS Party

by Tikikala
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Cat VS Party

Rating:
2.5
Released: July 02, 2019
Last updated: July 02, 2019
Developer: Tikikala

Tags for Cat VS Party

Description

A silly game about third person shooter where you play as a cat destroying party supplies. Originally this was made for the Kong Y10 Jam, but my game skills and art skills and time management skills were so bad that did not end up happening. I have decided and tell myself to just publish this, and make it very simple to start with.

I apologize for not making mute or pause buttons, but the levels are just about a minute long. I've basically lost passion and motivation many times while making this game that I ended up decided to just publish this. I'll put more efforts on my next games. Welp~

How to Play

The game auto-shoots for you. Just guide your mouse to dodge or where to aim. The first four levels are like a minute long, but the last level is going to be a little bit longer than usual for finale. No API for this game. This is just for my art skill and game making skill practice.

Comments

0/1000
BaerTitan avatar

BaerTitan

Jul. 03, 2019

1
0

Some words of advice, inspiration, and criticism for a growing developer. This was a good start. The hit box was in line with the character, which was very refreshing. They kept up with the mouse, which is good for a classic shoot-em-up feel. I found the amount of enemies to be difficult at the ends of levels, but part of the experience of the bullet hell is there because of it. My only mechanics complaint was I was able to play any level at any time, so I beat level three before level two. I understand the loss of interest in an idea, but this game shows promise for making a game that could have additional interest. Good start, I hope that the next one keeps your interest.

Tikikala
Tikikala Developer

thank you for your response. Kong for some reason didn't notify me about your reply. I realized I made the level select gray out but not completely unclickable. oops. The game was supposed to be for each level you beat, you move slightly faster and shoot slightly faster. gradual but passively upgrading

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