Dyson Harvest

Dyson Harvest

by Svartskogen
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Dyson Harvest

Rating:
2.6
Released: July 22, 2019
Last updated: December 17, 2019
Developer: Svartskogen

Tags for Dyson Harvest

Description

Build satellites around a star and defend them from the incoming waves of enemies!
The more satellites you have, the more money you obtain!
Dont forget to check often your ship's energy!

How to Play

W/S = Throttle up/down
A/D = turn left/right
Click = shoot, building etc

Developer Updates

Dec 17, 2019 10:03am

v1.7
-All new simplified ship control option

Comments

0/1000
ChrisWar666 avatar

ChrisWar666

Jul. 25, 2019

6
0

..... Well done Kong. The first I hear about a game jam is via random-clicking new games? Nothing on the front page? No tags? No 'check this out and vote on the forums' (on your website, not FB)? Not everyone uses the forums you know :/
Svartskogen: I'll be back later to give real feedback and play all the games and vote. Great work! :D

Svartskogen
Svartskogen Developer

They posted a little about it on twitter but yes, more exposure would be awesome. I'll be waiting for that feedback! I already got a lot to work with once the voting period is over to update the game!

clasher235 avatar

clasher235

Aug. 02, 2019

4
0

Definitely an interesting game. A few things I'd change:

|| 1. The game ends when you have no more satellites, but they build instantly. You should be able to place/upgrade/repair satellites between levels, but not during.

|| 2. The non-offensive upgrades range from mildly useful to completely useless. There's not really any incentive to buy/upgrade all that many satellites, given how much easier it is to defend a small handful of them.

|| 3. At the moment, it's not really viable to defend distant satellites, given that enemies spawn practically on top of them. Spawning enemies farther out might make that option more viable.

|| 4. The graphics are from a very frequently used set, which can turn some people off. It's fine if you're not an artist - simple Asteroids-style vector art works just as well, especially for a space game.

Svartskogen
Svartskogen Developer

1. Or maybe the satellites will take a couple seconds to build? I will look into that. 2. You are right. I will need to buff the non-offensive upgrades or think of something else. And there is a incentive to defend more satellites, the more satellites you have, the more money you earn 3.The enemies always spawn at a fixed distance from the center of the map, on the binary star system sometimes will spawn closer due to the stars rotating from the center. 4. Yep, I'm absolutely not an artist. Buy maybe I can work out some sprites. Thanks for the feedback!

kamil1314 avatar

kamil1314

Jul. 26, 2019

3
0

i like the artstyle, i like controls, this game is my favorite :D
hmm i would like to fly using mouse though :v
also right now with this gamemode it feels like tower defense, i would like to conquer some solar sysstems, fight bosses, unlock new weapons and ships, customize my ship, have drones, friends, shields :D and much more :D then i would even buy it on steam :D

Svartskogen
Svartskogen Developer

You already got the idea! haha. Glad you liked the game, I will keep updating it!

profmarcio avatar

profmarcio

Jul. 23, 2019

3
0

Reeeeealy annoying having to move around to see where the enemies are. At least, add a radar. Autofire with moving to where you are pointing would also help.

Svartskogen
Svartskogen Developer

I will add a radar, however until the Game In Ten Days Jam voting period is over, I cant update the game. I will consider the moving where you are aiming part

MichaelChandra avatar

MichaelChandra

Jul. 23, 2019

2
0

Enemies can hide behind bars, it's better to just have 1 satellite for defending better, and I just lost a level because suddenly my ship stopped firing. =/

Svartskogen
Svartskogen Developer

Behind bars? you mean behind the buy/repair buttons? I can fix that, however this game was made for a game jam, and until the voting period is over I cant update the game

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