Ravaged Space

Ravaged Space

by straker503
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Ravaged Space

Rating:
3.0
Released: March 03, 2020
Last updated: March 06, 2020
Developer: straker503

Tags for Ravaged Space

Description

Your spaceship was hit by an asteroid while on an exploration mission. It's badly damaged. Life support is failing and most systems are offline. Can you repair your ship before your systems fail?

Ravaged Space is a text-based incremental survival game.

Accessibility Features:

* Color-blind friendly
* High-contrasting colors
* Keyboard support
* Screen reader support
* Adjustable game speed and music volume

Support this game and others on "Patreon":https://www.patreon.com/straker

FAQ

What is Ravaged Space?

Ravaged Space is an idle space game developed by Straker503, where you manage and expand a fleet in a sci-fi universe.

How do you play Ravaged Space?

In Ravaged Space, you primarily collect resources, construct and upgrade ships, and automate your fleet's activities to progress further.

What progression systems are in Ravaged Space?

Ravaged Space features upgrading of ships and fleet capacity as well as automation systems that help you grow and manage your space empire over time.

Does Ravaged Space offer offline progression?

Yes, Ravaged Space supports offline progression, meaning you continue to earn resources even when you're not actively playing the idle space game.

What are the main features of Ravaged Space?

Key features of Ravaged Space include resource collection, ship upgrading, automated fleet management, and idle gameplay set in a space exploration theme.

Comments

0/1000
Seiena_Cyrus avatar

Seiena_Cyrus

Mar. 04, 2020

19
0

Not a bad game at all, though I can't seem to find the magic combination that allows all my systems to not crash and burn

petesahooligan avatar

petesahooligan

Mar. 05, 2020

15
0

This feels mostly like a puzzle game; there's a formula for success (and some deft timing). But it doesn't LOOK like a reflex puzzler. I think this game might be more interesting (and authentic-looking) if the stage were redesigned as stopwatches or something. It could use a few "plateaus" that would allow the player to balance production and think about the next stretch. (Instead, once you're going, you're always on the very edge of game-over. Not super fun, that part.)

straker503
straker503 Developer

That's a really good point. I like it.

mimama8me avatar

mimama8me

Mar. 04, 2020

15
0

I think I'd rather be on a real spaceship slowly dying than stress through this game again...

Ravensvoice avatar

Ravensvoice

Mar. 04, 2020

10
0

the you win screen locks up the game entirely.

Ravensvoice avatar

Ravensvoice

Mar. 04, 2020

19
1

it does not seem reaqlisitc that the more you repair your ship the unhealthier it becomes for the crew, what kinda space ship design is that?

straker503
straker503 Developer

One that wasn't designed to be hit by an asteroid and live off asteroid fuel :)