King of the Mountain
by Sinjin152
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King of the Mountain
Tags for King of the Mountain
Description
A young child, Nemo, embarks on an epic journey up a mountain to rescue their Grandmother. Evil, traps, and puzzles stand between Nemo and the top of the mountain.
Student developed 2-5 minute demo. All feedback is welcomed.
How to Play
A/D- Move left and right
W/S- Climb UP and DOWN ropes
Left Click – Use primary weapon
Right Click – Use secondary weapon (when acquired)
Space Bar- Jump
I – open and close inventory
ESC- pause game
Comments
Maharal
Dec. 13, 2016
I see potential. I would use W for climbing and jumping.
meownomnom
Dec. 13, 2016
Aww, demo of two screens then credits :( Would have been nice to know that in the title actually. Also the sound effect to pushing bricks remains loud even with low slider.
thanks for the feedback! I've fixed the issue of the rock pushing SFX not changing with the slider and uploaded the new build. feel free to try it out again and let me know of anything else i can improve!
Tweepx
Dec. 11, 2016
rock is not linked either. would be nice to be able to attack and move at the same time, jumping forward and attacking would be nice too. Good game. 5/5
Khanner
Dec. 20, 2016
Some small bugs: sword swings don't feel all that responsive (sound happens with each click, but not necessarily a swing); "this worlds currency" should be "this world's currency".
A clicking sound or some such would also be nice for the sliders in the audio menu. As is, I can't tell how loud sound effects are going to be until I go back into the game.
Caileanft00
Dec. 13, 2016
You have a solid base of a game. Knowing how much health your enemy has would be nice. Being able to change the bows tragector, basic improvements. Obviously something to spend them crystals on but i assume you already had something in mind. 4/5