Dark Legion 2

Dark Legion 2

by Shajby
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Dark Legion 2

Rating:
3.2
Released: December 21, 2008
Last updated: December 25, 2008
Developer: Shajby

Tags for Dark Legion 2

Description

Evil is back! Stronger and smarter!

Turn-based horror game!

How to Play

Mouse. Left click to choose the gem. Please check "How to play" section in main menu!

Developer Updates

Dec 21, 2008 4:00am

21/12 I have little bit increased possible damage from 1=>2(axe) and 2=>3(skull) and decreased monsters lifes

22/12 For smoother game there is button next to MUTE button, that will disable explosions effect => game is faster!

22/12 I have increased gems randomization(now it should be “pseudo-really” randomly :) , added -2 points for illegal move

23/12 Thanks for all comments that are really helping me to improve the gameplay! To clarify, first spell = destroy row or collumn => does appropriate effect =>damage for skulls and axes, mana for yellow,green,blue and white gems!

25/12 Freeze after “Book of magic spell” fixed! Thanks for bug report!

Comments

0/1000
VenaStirish avatar

VenaStirish

Mar. 15, 2010

5
0

I've noticed that the lightning power [whatever is its name] is very useful - collecting needed, separated gems and dealing damage to the enemy. Yet I have never seen an enemy using it. Although it is the very first power.

Spitfire65745 avatar

Spitfire65745

Mar. 17, 2011

4
0

Oh god haven't been able to play this (no internet) and now I play it and there's a freaking glitch and I can't move on seriously no monsters popping up or any arrows pointing to where I have to go to next what the heck

boombayadda avatar

boombayadda

Nov. 13, 2011

10
1

AI is way too lucky, this game is punishment for something I don't remember doing.

Monkeybuttorama avatar

Monkeybuttorama

Jul. 19, 2014

2
0

I beat some 6 or 7 monsters and then.... I'm just stuck on the screen with nothing to do, I couldn't unlock any of the extra powers listed all down the side, nor do I have a clue as to how you'd go about doing that.. It might be a good game if it didn't just go nowhere... :)

WeaverThree avatar

WeaverThree

Mar. 27, 2012

2
0

I haven't had as much trouble with the AI difficulty as some of the other commentors, but they do seem to flow too easliy to optimal solutions even at lower levels. ---- I defeated some enemies in the second area out of order (the ogre and the flaming guy before the rat and zombie I think?) and when I reloaded they were back again. ---- It looks like the second number of mana requirments in the spell info is being chopped, because e.g. lightning dosen't take 1 air.