Epic War 2
by rudy_sudarto
Epic War 2
Tags for Epic War 2
Description
I recently bought the rights to the Epic War series, and will remake the games outside of Flash and eventually release them on Steam and mobile.
If you want to keep up-to-date on our progress, join the official Epic War Discord server: https://discord.gg/sX2yYvb
More information: https://youtu.be/GI1Kxp_fJEQ
How to Play
"A" to fire arrows ( 0 - zero to set auto-fire), arrow keys to scroll, space to increase maximum mana, mouse or various hotkeys to summon units
Developer Updates
Webmasters: Epic War 2 is available to distribute. You can host it at your portal
Note: You must upgrade your structures DURING BATTLE after theyโve been unlocked between levels!
Updates V.1.2
able to know how much mana we need to upgrades our base
increasing initial max mana each stage
increasing crossbow range
orc races should be playable now
boss stages bugs fixed
Updates V.1.3
AutoFire press 0 ( ZERO )
in between story lvl11 fixed
fixed minor bug report
Please whisper me if there is some bugs left :).
Comments
nedved1988
Apr. 21, 2010
Unlockable Units : Hobbits : View Instructions And Credits. Dwarves : Load The Game 3 Times. Bomberman : lose 3 games. Red Dragon:beat level 17. Devil : Beat Level 18. Angel Soldier : Max Out Research Tree For All 3 races. PS : Repeat the message to keep this information alive
MartyKill
Dec. 14, 2010
Needs a speed increase button.....
Kittykind
May. 23, 2014
Bless those poor little Hobbits, I must have sent half the Shire to their doom before the enemy castle finally fell.
Carlyndra
May. 24, 2014
A function that allows you to hold down the button instead of pressing it to recruit troops would be fantastic. Like how you can autofire arrows by holding down A. Also, the troops appear to have some sort of cooldown. It would be nice to know what the cooldown is in the troops' descriptions, and also have a visual aid on the button to show the cooldown timer.
ZLOK
Dec. 14, 2010
Being able to toggle an "auto-send" button for a unit would be nice >_>