Alpha Testing DeadPLanet 2

Alpha Testing DeadPLanet 2

by riddellriddell
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Alpha Testing DeadPLanet 2

Rating:
2.1
Released: January 18, 2012
Last updated: February 26, 2012
Developer: riddellriddell

Tags for Alpha Testing DeadPLanet 2

Description

this is a test of a game in production

How to Play

Use w,s,a,d or arrow keys to move around.
holding down the jump key (w or up arrow)
reduces gravity and increases float time

please read the instructions play the game and then feel free to post suggestions or criticism. fleshed out answers explaining exactly what you didn't like, why and suggestions on what to change are preferred

Developer Updates

Jan 18, 2012 9:30pm

feb 16
added character upgrade screen. you can now increase your health, regeneration run speed and jump distance.
add moving planets,
added fade transition between screens,

feb 2
added placeholder death screen, placeholder death animations and placeholder character upgrade screen.

jan 31
New version with a box you can pick up
and the ability to die(sort of)

jan 21
uploaded new version with minimap

jan 19
new version uploaded without the access code

Comments

0/1000
samsam888886 avatar

samsam888886

Jan. 24, 2012

5
0

You know what could be awsome? space ship :3

riddellriddell
riddellriddell Developer

Im planing on having the player build one as part of the story

kaptk112 avatar

kaptk112

Dec. 01, 2012

2
0

I played the first game and really like that you are putting in the effort to make the second successful keep up the good work and this game with be 5/5!

mattgeel avatar

mattgeel

Jan. 19, 2012

2
0

i didnt like the camera movement too much. it was kinda shaky and sensitive. i would make the physics a little more gravitational. other than that, its good.

riddellriddell
riddellriddell Developer

thanks for your help, I'm going to try and smooth out the camera rotation which should fix the twitchiness in the camera. as for the gravity I'm not sure how I'm going to fix that yet.

abaileyatd avatar

abaileyatd

Feb. 02, 2012

1
1

Coming along nicely, I'd love to see a health meter/bar next as well as putting the planets on the mini map. Keep working at it, game could be epic if you do it right

abaileyatd avatar

abaileyatd

Jan. 20, 2012

1
1

So far so good, hard to tell at this stage how it will work in the context of a game, but jumping around and moving made sense so far

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