Beat It: Illskillz
by polypod
Beat It: Illskillz
Tags for Beat It: Illskillz
Description
Pong meets Music!
In the style of Bittrip:Beat this game requires you to hit blocks with your paddle to keep the music going.
Update Log:
1.0.1
- beat color now changes when hit
- beat emits particles bound to the bass when hit
- changed menu background
1.0
- added Highscores
How to Play
Move the paddle with the mouse
Escape/Right mouse button to pause
Comments
Kaeu
Jan. 06, 2014
Give us the chance to adjust the velocity of the pad.
And make that the blocks that we hit fade away. otherwise its a mess..and yeah.. more songs man.
Thanks for the feedback! I added a (crude) sensitivity slider, hope it's sufficient. :) As for the fading blocks. I had a prototype where I'd let them explode but the audio/visual impact was too low so I scrapped it and went back to the beats bouncing back from the paddle. It also added the opportunity to do different patterns on hit. Although this 'feature' is underused tbh. Hope you understand. I'll certainly keep this in mind in my next project.
Kaeu
Jan. 07, 2014
Hey again.
As crude as it was, it worked like a charm. Thanks for the quick response.
and yes, i do understand.
I hope to see more work from you, no doubt.
TheMadDemiGod
Feb. 22, 2015
Yay, I just hit all the beats :)
RazrShade
May. 16, 2015
It's a GREAT game, love the music... but it gets boring after a while, perhaps change the tune every so often, or make a button that can change the tune. However I do understand that the blocks are hit in time with the music, so anything you can do would be pro, even though this game was out last year...
HOPe4848
May. 21, 2016
I GOT A 100% IN DOGEBALL MODE