Red Cell

Red Cell

by orymus
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Red Cell

Rating:
3.0
Released: July 03, 2017
Last updated: July 19, 2017
Developer: orymus

Tags for Red Cell

Description

An arcade game where you must 'gently push' red bits to protect the cell.
Don't worry, it gets more interesting than that.

How to Play

Do you have a gamepad? It is compatible!
Otherwise, the keyboard (W,A,S,D, or arrows + spacebar) will work fine too.

Developer Updates

Jul 19, 2017 6:28am

Version 1.7 Released!
- Allocated yet more memory to WebGL to prevent OOM crashes.
- Minor fixes.

Comments

0/1000
Karatemango avatar

Karatemango

Jul. 07, 2017

8
1

i got out-of-memory, "try alocate more memory..."

orymus
orymus Developer

It should be resolved now.

vints avatar

vints

Jul. 07, 2017

13
0

I guess the red boss gets defeated over time? As a strategy, you can try to keep yourself between the red agents and the boss(commander). This way, when they strike you, you will hit the boss and ricochet back, pushing them away.

orymus
orymus Developer

This is true of the first boss, but much harder for the 2nd and 3rd. But yeah, I was ok with the first boss 'accidentally die' over time as I didn't want everyone to die without having the chance to kill a boss and understand that this is 'how it's done'.

piplover avatar

piplover

Jul. 07, 2017

11
0

great game, the only thing i'd change would be polishing the dashing feature for was users

orymus
orymus Developer

Yeah, a few people have brought up the WASD controls making it harder to survive. I could theoretically make 'everything a dash' tentatively (W = dash up, W+A = dash up-left, etc.) but I feel it might take a lot of testing to get right. I'm 'on it'!

iborovski avatar

iborovski

Jul. 17, 2017

8
0

chekpoint would be really sweet.

orymus
orymus Developer

For the adventure mode, most definitely, not sure about arcade (it's roughly 3 minutes long 'speedrun').

ROTORD avatar

ROTORD

Jul. 20, 2017

3
0

@ORYMUS Preference for "Cooperation modes"

orymus
orymus Developer

Yup, everyone voted that, and that's what's next...

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