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These are easily the funniest, cleverest games on Kong. It got to the point where simply looking at the layout of each new level made me laugh. You've created your own comedy genre! Also, the animations and music are priceless. I can't wait for the 4th game.
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Another fantastic BWLO game. Laughed my ass off at level 14's animation. Found many of the puzzles to be really brilliant, too many to list here. Also enjoyed the new uses of the mystery switch; I'm glad they weren't all just deathtraps like in the previous game. 9.5/10, can't wait for BWLO 4 =)
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@SharonAhChee: When the L drops to activate the green trigger, you should have D on first column, FUN above the white transformer, H above the first letter space, and A above the only glueless gap (except last column where L drops). After that, it's all easy.
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These games are great in every respect... Simple idea with very good level design and hilarious animations. This 3rd part was a bit easier than the 2nd and gives a feeling that less time was spent on making it than on the first two.
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Marty Sears, your game is awesome! I love every aspect of it. I had just replayed the first one to hear the song at the end, now I found out there third one is out haha. Some puzzles are so well thought it keeps me wondering how you came up with it. For sure among the top ten games in kongregate. :)
5/5.
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first i managed to beat pretty well but second i got stuck on lvl 22. and now this third game, i am stuck on lvl FIVE!!!! >.< my iq must be dropping at each lvl that challenged my brain cells to death.
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These games have always been incredible. They blend logic puzzles and word puzzles seamlessly together to create some wicked mind benders. Keep up the good work.
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wth, when you use a clue, then select the same level and press clue again, the number goes up every time you press it.
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This game is quite fun, but I agree with sgdroopy. There should be the option of using WASD keys. An undo button, however, isn't really that necessary as it would make the puzzle far too easy. Better yet, introduce a limited undo button, meaning that players can only undo a set number of times per level or per game, depending on your whim.
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5/5! Great work! The level design is sometimes work of genius, and for some reason the animations make me smile.
I don't really want an undo button (there has to be some punishment for failure and the levels aren't that long), the only complaint I have is that the blocks could move faster, it's sometimes boring to wait for them to move. Maybe skip to the next animation at keypress even if the previous animation is still going.
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Sorry, won't be finishing the game. The "climber" level is just poor design - this should be a pure puzzle game, that's why I played it as long as I did. Adding an action element at that point is actually a cheat to the player.
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all answers 1)third 2)bossy 3)gag 4)magician 5)rugby 6)tall 7)equal 8)fork 9)ladder 10)squeeze 11)fallen 12)bottle 13)bubbles 14)dreamt 15)greet 16)climber 17)old 18)matchbox 19)cello 20)headache 21)now 22)evolve 23)parallel 24)shadow 25)obesity 26)handful 27)cogs 28)teapot 29)fill 30)eyebrow great game not to hard but not to easy, 4/5
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Thanks garceau28. In short, for level five, use the yellow squares to hold the U while you arrange the other letters accordingly. Once you realize that is possible, it's pretty simple to accomplish.
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These are harder than previous versions, but they're great! I do think it's a little unfair that there are 2 levels that require 'cheating' the blocks in a way you haven't had to before (i.e., while one block is falling, select and move another block quickly to catch it).