Heroes of Mangara: The Frost Crown
by NOXGAMES
Heroes of Mangara: The Frost Crown
Tags for Heroes of Mangara: The Frost Crown
Description
Continue of sucessful tower defense with RPG elements. Travel to northern island to get ancient artefact Frost Crown, fight new epic bosses and face new threat. You will have 12 different heroes in your party with unique set of skills. You can upgrade your heroes with talent points gained every level, learn new spells or abilities.
Choose heroes for your mission. Update your strategy according to actual battle, swich between spells, choose to attact or heal. Cast mighty spells from your spellbook.
Play in multiple game modes, without spells or hardcore difficulty.
You start with 4 heroes and others will join during your journey.
Your score is sum of achievements and levels won in all modes.
How to Play
Build towers, place heroes into the towers.
Upgrade your heroes skills.
Switch spells during battle.
Comments
ScotttheValiant
Apr. 24, 2014
needs to be able to display stats of current monster wave. So frustrating to reach boss and not see resistances
we will on it
Suuljin
Apr. 24, 2014
Bugs: leveling Morganas Nature Mastery decreases the power of her healing spells. Helacs level 10 Pyromancy bonus +Vertigo(=stun) for firespells doesn't seem to work at all. There are a bunch of skills, mostly on the new chars, that don't have a max level bonus.
RabidPwny
Apr. 25, 2014
As others have said... Can't sell towers. Can't undo/re-place towers/units even before round has started. Frustrating.
we will work on it
Suuljin
Apr. 24, 2014
More bugs: Seolms' level 10 Twines bonus (+5 heal) reduces his Thistles' damage by 5. Barkskins level 10 bonus (regen) scales with level and makes him almost unkillable. Yerk has the Prayer skill twice.
Suuljin
Apr. 24, 2014
You can beat the entire game without spells or replaying maps on the same difficulty. Some general tips: 1. every unit on the field gets an exp bonus for completing a map, so once you're close to beating a map, build your cheapest towers and as many heroes as you can afford. 2. Never put more than 1 point into any skill you don't plan to use in the long run. 3. Never put any points into skills that lower your 'rate', unless they are necessary to reach skills that increase your 'rate'. 4. resurrecting with Seolm is usually better than healing. 5. Focus builds on control>rate>damage and always place those first: reducing resistances, as well as slowing/rooting/stunning are key. A good setup could look like this: Darky (Elemental Suppression), Seolm (Thistles with maxed Roots and Thornes), Bea (Sniper or Barrage with maxed Hardened Arrowheads), Helac (Blizzard with maxed Icy Veins), Hurd (maxed Rock). Add others as you can afford them, but those 5 should have you set.
You must play it like a pro :)