Acceleration Incremental: Ascension (Beta)
by nadiakasper24
Acceleration Incremental: Ascension (Beta)
Tags for Acceleration Incremental: Ascension (Beta)
Description
The reimagining and reiancarnation of my minimalist incremental game, Acceleration Incremental. This version of A.I. will be built in to a sprawling, procedurally generated universe for each player to explore. This is still very much a beta, and I am hard at work to expand gameplay. This is the product of about three days work, imagine where it will be in 3 months.
How to Play
In-Game Tutorial
Developer Updates
Dev Blog Update
Hey everyone! NK24 here, bring you the latest in this gameโs development news.
So, as most of you know, this whole project started as simple idea on reddit, and over the course of about a week, has, from a design standpoint, become something much, MUCh larger than itโs first incarnation. And that is GREAT! With everyoneโs feedback and suggestions, people leaving bug reports, and a few people even play testing dev builds for me, this game has really grown from itโs roots.
The issue is the roots were meant for a very small bush, not a tree :P As many of you know, there has nary been a release that didnโt cause SOMETHING else to break, and the foundation code is part of the issue. Many of the great ideas for the base mechanics of the game came after the foundation code was made, and so it was patched on to it. This leads to buggy builds and releases, that really detract from the experience, so I am going to take a day or two to rebuild the foundation code from the ground up, do a LOT of optimization, and, pending cleaning up the mess, take another couple of days to work on features, so that, on the next update, not only will the game run better, there will be FAR more content for everyone.
Also, I would just like to remind everyone that Ludum Dare is in 6 days! Even if you donโt submit anything, definitely pop in and check out the submissions and cast your votes.
On a last note: I realize that this sucks. No one likes waiting for their game updates to come out. I refer you here: https://www.youtube.com/watch?v=rbrYHdjYb1c
I will still be in the chat regularly, and am working night and day (literally) to get this game up to speed with where it should be.
NK24
Comments
Kintay
Aug. 20, 2015
Really rather delightful. Keep up the good work!
Drakenfeld
Aug. 10, 2015
Would it be possible to give us the ability to click on the options rather than just using keys ? Please pretty please! with cherry's on top!
EDIT: Done!
madmilligan
Oct. 16, 2017
Fun little Idle game, would love to see this evolve into something bigger more like Space Plan or something similar, love space themed idle games!!
Hyperion1994
Aug. 10, 2015
Yeah, I kinda understand how you use the buttons to work the computer terminal, but not letting us just click them is more annoying than anything. This desperately needs to be playable with the mouse.
Mouse controls are the top priority for the next patch/build. EDIT: Done in v0.1.1 :D
inomaker
Aug. 10, 2015
Why is there an option to turn afterburners off/on?
Because, in the near future, afterburners are going to consume a resource for their operation. Right now...they are free :D