Acceleration Incremental: Ascension (Beta)

Acceleration Incremental: Ascension (Beta)

by nadiakasper24
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Acceleration Incremental: Ascension (Beta)

Rating:
3.2
Released: August 10, 2015
Last updated: August 13, 2015
Developer: nadiakasper24

Tags for Acceleration Incremental: Ascension (Beta)

Description

The reimagining and reiancarnation of my minimalist incremental game, Acceleration Incremental. This version of A.I. will be built in to a sprawling, procedurally generated universe for each player to explore. This is still very much a beta, and I am hard at work to expand gameplay. This is the product of about three days work, imagine where it will be in 3 months.

How to Play

In-Game Tutorial

Developer Updates

Aug 14, 2015 8:29pm

Dev Blog Update

Hey everyone! NK24 here, bring you the latest in this gameโ€™s development news.

So, as most of you know, this whole project started as simple idea on reddit, and over the course of about a week, has, from a design standpoint, become something much, MUCh larger than itโ€™s first incarnation. And that is GREAT! With everyoneโ€™s feedback and suggestions, people leaving bug reports, and a few people even play testing dev builds for me, this game has really grown from itโ€™s roots.

The issue is the roots were meant for a very small bush, not a tree :P As many of you know, there has nary been a release that didnโ€™t cause SOMETHING else to break, and the foundation code is part of the issue. Many of the great ideas for the base mechanics of the game came after the foundation code was made, and so it was patched on to it. This leads to buggy builds and releases, that really detract from the experience, so I am going to take a day or two to rebuild the foundation code from the ground up, do a LOT of optimization, and, pending cleaning up the mess, take another couple of days to work on features, so that, on the next update, not only will the game run better, there will be FAR more content for everyone.

Also, I would just like to remind everyone that Ludum Dare is in 6 days! Even if you donโ€™t submit anything, definitely pop in and check out the submissions and cast your votes.

On a last note: I realize that this sucks. No one likes waiting for their game updates to come out. I refer you here: https://www.youtube.com/watch?v=rbrYHdjYb1c

I will still be in the chat regularly, and am working night and day (literally) to get this game up to speed with where it should be.

NK24

Comments

0/1000
Kintay avatar

Kintay

Aug. 20, 2015

14
0

Really rather delightful. Keep up the good work!

Drakenfeld avatar

Drakenfeld

Aug. 10, 2015

96
6

Would it be possible to give us the ability to click on the options rather than just using keys ? Please pretty please! with cherry's on top!

nadiakasper24
nadiakasper24 Developer

EDIT: Done!

madmilligan avatar

madmilligan

Oct. 16, 2017

7
0

Fun little Idle game, would love to see this evolve into something bigger more like Space Plan or something similar, love space themed idle games!!

Hyperion1994 avatar

Hyperion1994

Aug. 10, 2015

63
6

Yeah, I kinda understand how you use the buttons to work the computer terminal, but not letting us just click them is more annoying than anything. This desperately needs to be playable with the mouse.

nadiakasper24
nadiakasper24 Developer

Mouse controls are the top priority for the next patch/build. EDIT: Done in v0.1.1 :D

inomaker avatar

inomaker

Aug. 10, 2015

33
3

Why is there an option to turn afterburners off/on?

nadiakasper24
nadiakasper24 Developer

Because, in the near future, afterburners are going to consume a resource for their operation. Right now...they are free :D

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