Shootorial #5: ActionScript 3

Shootorial #5: ActionScript 3

by Moly
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Shootorial #5: ActionScript 3

Rating:
3.4
Released: August 10, 2009
Last updated: August 10, 2009
Developer: Moly

Tags for Shootorial #5: ActionScript 3

Description

This beginning level Flash game making tutorial covers collision detection between ships and bullets, and explosions! Made with permission from Kongregate.

How to Play

Complete the Shootorials and learn to make your own Flash games.

FAQ

What is Shootorial #5 (AS3)?
Shootorial #5 (AS3) is a space shooter tutorial game created by Moly, designed to teach ActionScript 3 programming using a classic arcade space shooter format.

Who developed Shootorial #5 (AS3)?
Shootorial #5 (AS3) was developed by Moly as part of the Kongregate "Shootorial" tutorial series.

What type of game is Shootorial #5 (AS3)?
Shootorial #5 (AS3) is a 2D arcade space shooter, where players control a spaceship, shoot enemies, and dodge incoming obstacles.

How do you play Shootorial #5 (AS3)?
In Shootorial #5 (AS3), you move your spaceship, avoid enemy projectiles, and use your weapons to destroy enemy ships in a wave-based progression.

Does Shootorial #5 (AS3) feature any progression or upgrade systems?
Shootorial #5 (AS3) focuses on the core space shooter gameplay and does not include elaborate progression or upgrade systems beyond basic shooting and survival.

Comments

0/1000
Pengisimo avatar

Pengisimo

Jun. 28, 2011

7
1

You messed up making the interval number. To make it between 500 and 1500, you do Math.random()*1000 +500, not Math.random()*500 +1000.

UnknownGuardian avatar

UnknownGuardian

Aug. 10, 2009

17
3

Congrats again Moly. 5/5

grogboy avatar

grogboy

Aug. 11, 2009

13
4

I'm not sure what part of the sentence "Made with permission from Kongregate" you guys don't understand... If it is true then this is Ok... can someone from Kong clear it up... anyways update was needed to AS3.

LordOfPi13 avatar

LordOfPi13

Jul. 24, 2010

5
2

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Explosion/enterFrame()

I get it every time :(

NexusBlast avatar

NexusBlast

Apr. 09, 2013

1
0

To get the explosion movie clip, you need to extract the Untitled-1.fla, open it, copy the explosion movie clip from the library, then paste it onto the stage of your game.