Immersed Hero
by LolCpas
Immersed Hero
Tags for Immersed Hero
Description
Choose what kind of Hero you want to become and slay the never-ending hordes of strange creatures.
Immerse yourself in the game to become a true hero!
How to Play
Scroll with Arrows.
Hover your mouse over icons for tooltips.
Ctrl for x10 Buy
Z for x25 Buy
Shift for x100 Buy
Choose which side you want to play as:
Light side = Active Clicking and gameplay (click the monster);
Dark side = Idle gameplay;
or maybe a balance of both.
Progressing through the game unlocks more features, some of which will change your gameplay so be sure to explore everything!
(A) = Additive
(M) = Multiplicative
(T) = Toggleable
1e+3 = 10^3 = 1,000
1e+5 = 10^5 = 100,000
Comments
Specter_Reborn
Aug. 27, 2015
Isn't it okay if we got a few monster variation? Even different effects around the icon for the monsters with different effects (Unstable, reaper, etc.). It felt lacking in content, though it does make up in this with a large scale of progression (I.E starting weak, later able to destroy monsters with 100m HP in a few hits), but still, aesthetics are important for a game after a stable mechanic/stable mechanics exist.
The plan was to have more monster types and different frames but the art I would make would be worse than not having any variation whatsoever :P (especially since I would need to also create the elemental versions of monsters for Light Immersion >.>). If I ever get my hands on some art that would fit the themes I would put it in but it's not easy to find those.
hugpuffs
Oct. 18, 2015
this game would be amazing if i could figure out how many souls i get from creatures. 4/5
OrangeChus
Aug. 05, 2015
I'm at level 34 and i already have NaN souls.
I might have fixed that for you. Unfortunately your souls will go back to 10. Did you open the game in more than 1 window? The problem looks like a save corrupt. Could you let me know how it went?
TheLowerLight
Aug. 05, 2015
what does the (M) and (T) beside the forbidden arts mean? Thanks for answering my questions!
They indicate how the damage or bonuses from these skills/abilities/arts behave. (A) = Additive; (M) = Multiplicative; (T) = Toggleable so you can turn it on and off by clicking on the icon.
Fuskia
Aug. 10, 2015
Oh god the light side immersion skill is annoying. Add a counter or something to show when it changes element or remove the penality for clicking with the wrong element. Maybe let one keep the percentage if not using an element?
Since Light bonus is so high I made it so that you lose the bonus to prevent autoclickers from completely dominating the game. The element has a chance to change every time a monster respawns. Also leveling up Pure Light Absorption from Forbidden Arts will help you out with this a bit. I might add some indicator for when the element changes 1 respawn in advance though.