Under rating threshold (hideshow)
guys how do we get past first part?, we supposed to just farm first rank arena till 250k hp? wtf thats so boring what we supposed to do to get past first part i want to fight higher tier arena, i just easily 1shot all the rank1 opponents now but get 1hit by rocky the first area boss..
Under rating threshold (hideshow)
Trying to play this a new comer that started recently. Looked through the majority of these comments and they're all true. There is so much unneeded grinding its crazy. Can't train X amount, never really get to a point of using x10 because you needed to train in order to progress. Materials are a pain in the backside and the mining is pretty trivial. Hit the first 'major' roadblock at stage 3 of the caves, everything just spam dodges and crits so you're then forced to go back doing the same boring 'travel' screen just to try and get the material that might not drop, in order to upgrade or level. Might just bail on this one.
Under rating threshold (hideshow)
there is a massive glitch where if you press on the training tickets in the shop to buy more then less if you do this repeatedly it makes the price lower, I got all of them for 1000
Under rating threshold (hideshow)
I've just started that game, but there are some fedback, I want to add for possible improvements: choosing the characters could include a "are you sure?"-info, while the training-sections afterwards could include a tutorial-option there.
Under rating threshold (hideshow)
Quite fun, waay too much crap needed to effectively become stronger.
Far too much repetitive trainings. You cannot upgrade your equipment without materials and the game forces you to replay lower levels to gather those. It's boring and just plain stupid. Since you need to grind already just to become stronger, it's very frustrating to be forced to replay easy levels just for materials and no real helpful progress. It just feels like you need to spend double the time grinding. It truly kills this otherwise very nice game. The forced level-up sytem creates artificial difficulty and spoils the gameplay experience. Idle mining thing also feels out of place and put there because of the needed materials aspect of leveling up. Too much grinding, gets tedious and boring very fast.
Under rating threshold (hideshow)
Major bug on Robo's last skill multiplier. Also not sure on the speed cap but seems to be glitched at 25 on status screen but shows higher base stat on inventory screen.
Under rating threshold (hideshow)
this game is lola.Sure wish i could progress in the arena but i cannot enter monster tower anymore... maybe remove the monster tower requirement for arena battles?
Under rating threshold (hideshow)
game is lost game bitch
I only have 2 real criticism: 1) Training, there needs to be a "Train X times" - Not having enough to train 10/50/100x is rather common, but having to train the same thing 4 of 5 times in a row becomes very tedious and off putting. 2) The 'idle' parts are useful, but extremely boring if you're not idling ... especially since we can damage the target as fast we can click nor have the ability to upgrade idle damage deal or attack speed.
Under rating threshold (hideshow)
Seems not very well balanced between statistics: I have a fairly high dexterity (actually it is my highest stat) but each time I meet a Foxfly I am doomed to miss 5 times and then die. Also, training is pretty boring, abandoning the game which would otherwise be good!
Under rating threshold (hideshow)
I like this game, I really do. But several things I don't understand and I think makes this game not challenging or even boring:
What is the use of minerals? I mean I'm almost at the end of the game and upgraded 3 times equipmentI have 3M gold and can't even buy tickets since I have to wait 10 days to spend 300k. The tower let you grind for some minerals but only 5 of them over 20/30 are usable.
The tower is slow, I'm already bored after 20floors - I'll probably won't finish the game since I need to beat 80 floors it's not even challenging I one shot every ennemy but it takes 1/2 minutes per floor with walking.
The difficulty curve is astonishing: until half of game it is somewhat challenging. The training is too easy to get, I needed to beat 20floors to do the next rank and when I'm done I have 460/500 trainings.
Under rating threshold (hideshow)
so there seems to be random instances of missing five times in a row. strong and weak alike. I've raised my Dex fairly high so unless I'm super unlucky, the hit chance glitches and goes down tremendously after one miss
Under rating threshold (hideshow)
Ignore the bitter people; good game! Enjoyed it and voted 5.5 (or 6, or 5, however much clicking the last half star thing does )
Under rating threshold (hideshow)
some tips for the game: 1) the crafting/gathering needs some reworking, either let us buy mats, let us select the mat we get from the "idle" area, or let us use more advanced mats for lower crafting recipies. 2)hotkeys for skills would make combat go a lot smoother, also let the space bar also close out the battle report screen 3) as some1 else said, a train X times button would be nice.. with those changes id give this a 4/5, atm only 3/5
Under rating threshold (hideshow)
Ouch.. I thought the game was pretty good, I made it all the way to level 90 of the monster tower, and then my game got erased.