Ultimate Tactics

Ultimate Tactics

by likwidgames
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Ultimate Tactics

Rating:
3.9
Released: May 09, 2009
Last updated: May 10, 2009
Developer: likwidgames

Tags for Ultimate Tactics

Description

From the makers of the Ultimate Defense series, comes this strategy RPG spin off.

You begin the game as Kronus, a young aspiring knight, who is asked to aid his grandfather in getting rid of some critters that appeared in his yard.

Choose your missions and travel through the land unlocking hidden treasures, engaging in battles, visiting cities, and looking for new recruits to join your party. Good luck on your quest!

**************** Be sure it says v1.5 on the title screen to ensure you are playing the latest version ****************

How to Play

All that you need is your Mouse. Visit cities for missions, shops, guilds and to restore your health by sleeping at the inn. Join guilds and find new recruits to join your party of warriors.

After finding a treasure, visit Grandpa to learn how to lock pick. You will be given a manual that can be accessed from your item inventory at any time.

Developer Updates

May 8, 2009 4:58pm

- Increased battle speed quite a bit based on user comments.
- Updated recommended levels for later missions.
- Game now gives EXP to the correct character after an enemy dies of poison.
- Fixed game freezing issue when character is surrounded
- Kage can no longer receive duplicate spell scrolls
- Character/Enemy walk speed increased
- Fixed bug causing items in battle not to work some times
- Fixed glitches caused by killing enemies with poison
- Fixed bug that sometimes shows the wrong icon and gives wrong item from treasure chest
- Glitch with spells sometimes not doing damage
- Glitch where enemies were sometimes not selectable

Comments

0/1000
TigerG avatar

TigerG

Dec. 19, 2010

265
7

i really like this game, but it's just too slow. 2X the current speed would work very well (especially in battles, the starting/ending animation, the walking, etc), also, it'd be nice to have hotkeys, like skipping turn key, direction facing key, mage spell hotkey. in the market, it's also nice to have a choice of how many items you want to buy or sell, so you don't have to click them over and over again. and it'd be better if once you scroll down and buy something, the item list doesn't jump back up (like when I'm in a new town, and I want to buy new equips for everyone, the mages and archers equips are a pain because i have to scroll down, buy, scroll down again, buy, then scroll down to make sure I've got everything). 4/5. with room of improvement.

JimMorrison avatar

JimMorrison

Oct. 26, 2010

304
11

I really want to play this game, I love your art style, and I love tactical games. But dear god, everything takes SO LONG. I can live with there being too many clicks, but does there have to be such a noticeable delay BETWEEN each click? Also, all of the fades, menu fades, etc.... It's just entirely too cumbersome. I'll check back later to see if you've updated the GUI, and made it a bit crisper. <3

detrickster avatar

detrickster

Feb. 07, 2012

80
1

Having trouble with the spells being bugged... Casting shock on a Flaming Skull worked the first time in a battle, but every time after, the damage numbers are displayed but the enemy's hit points remain unchanged. Please fix this, as hitting for 3 damage with my club is silliness when I can nuke for 50 if spells aren't glitching.

Master_Rahl22 avatar

Master_Rahl22

May. 03, 2010

253
18

FFT is Final Fantasy Tactics.

I agree that combat is too slow. Also, I am unable to open Medium treasures because I didn't get enough easy ones to drop, so now I have to slog through easy battles trying to get treasures to level up lockpicking. Please provide some way to pay gold and practice lock picking.

flamefox777 avatar

flamefox777

Jul. 17, 2010

294
22

Too many of da CLICKINGS! If there's only one enemy in range, you shouldn't have to pick your target. You shouldn't have to always tell it where to face, either. "Attack" should be on the main screen, not under Actions. Map buttons for things, like facing. Heck, map a button for just about everything.

Liked the game otherwise.

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